Reputation: 53
I'm currently having some problems with a weapon I'm working on for my game. The weapon isn't a tool, but instead is connected to a StarterCharacter. I've made the following script to check if the weapon is equipped, then allow the player to attack.
Mouse.Button1Down:connect(function()
if isEquipped == true then
if not pause then
pause = true
anim1:Play()
wait(0.1)
trail.Enabled = true
wait(0.6)
trail.Enabled = false
pause = false
end
end
end)
handle.Touched:connect(function(hit)
if isEquipped == true then
if not pause2 then
pause2 = true
if Mouse.Button1Down then
if humanoid and humanoid.Health > 0 and hit and not hit:isDescendantOf(person) then
local target = hit.Parent:FindFirstChild("Humanoid")
if target and target.Health > 0 then
target:TakeDamage(damage)
wait(0.7)
pause2 = false
end
end
end
end
end
end)
game.Players.LocalPlayer:GetMouse().KeyDown:Connect(function(KeyPressed)
if KeyPressed == "e" then
if not pause3 then
pause3 = true
if toggle == false then
toggle = true
isEquipped.Value = true
fake1.Transparency = 1
fake2.Transparency = 1
disc1.Transparency = 0
disc2.Transparency = 0
wait(0.7)
pause3 = false
else
pause3 = true
toggle = false
isEquipped.Value = false
fake1.Transparency = 0
fake2.Transparency = 0
disc1.Transparency = 1
disc2.Transparency = 1
wait(0.7)
pause3 = false
end
end
end
end)
The problem is that I can equip the weapon, but when it's equipped, I can't attack with it. Would appreciate some help. Thanks in advance!
Upvotes: 2
Views: 408
Reputation:
In the code you shown, there is no section or part of the code that actually sets isEquipped to true. You should bind this value to tool.Equipped
event.
If you want more information about this, I suggest you to visit Roblox Wiki.
Also, are you using a LocalScript, or a Script? If you're using a LocalScript, you should use RemoteEvents for things that affect other clients, for example, sounds, settings a part's properties, creating parts, etc, etc. You can find more detailed infomration about this Client-Server communication model in Roblox Wiki.
Also, what is pause3
's value when the program start? What value do you asign to this variable? It should be set to false since the program starts, otherwise you will not be able to attack.
Upvotes: 1