Fill an UIBezierPath with a UIImage

I got an UIBezierpath with a circle shape:

UIBezierPath *path = [UIBezierPath bezierPathWithRoundedRect:rect cornerRadius:100];

But then i want to fill the circle with an UIImage (show only a portion of the image which is inside the circle)

Best Regards Kristian

Edit:

Thanks to Daniel and Dave for excellent answers :D saved me a lot of trouble ;D

The solutions:

CGContextRef ctx = UIGraphicsGetCurrentContext();
CGContextAddPath(ctx, path.CGPath);
CGContextClip(ctx);

and:

path.addClip;

Both works perfectly but i ended up using the last method (by Dave) because it required less code.

Upvotes: 6

Views: 5157

Answers (1)

Daniel Dickison
Daniel Dickison

Reputation: 21882

Update: as Dave DeLong points out, there's no need to use Core Graphics functions. This should do the trick:

[path addClip];
[image drawAtPoint:CGPointZero];

Upvotes: 9

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