Reputation: 2331
I'm very new to IOS development so some of this might seem obvious. I've tried combining the examples for customize the user annotation and marking a place on the map with an image
I feel like I need to add the following lines of code and somehow attach this code to the user annotation described in the first link, but I have no idea how to do this. I'm guessing I could also insert some of these functions into the customUserLocationAnnotationView, but there is no obvious indicator of where to place this within that class.
func mapView(_ mapView: MGLMapView, imageFor annotation: MGLAnnotation) -> MGLAnnotationImage? {
var annotationImage = mapView.dequeueReusableAnnotationImage(withIdentifier: "pisa")
if annotationImage == nil {
var image = UIImage(named: "pisavector")!
image = image.withAlignmentRectInsets(UIEdgeInsets(top: 0, left: 0, bottom: image.size.height/2, right: 0))
annotationImage = MGLAnnotationImage(image: image, reuseIdentifier: "pisa")
}
return annotationImage
}
func mapView(_ mapView: MGLMapView, annotationCanShowCallout annotation: MGLAnnotation) -> Bool {
return true
}
EDIT
I don't just want to put an image in a random location like this
I want the image to be centered on the user annotation, and when the user moves, the image will also move, like the image below
As a side note
I'm also getting the error 'Failed to render and update auto auto layout status for ViewController (BYZ-38-tOr): The agent crashed Main.storyboard' but I don't think that's important, because my program still builds and runs on the simulator fine.
Upvotes: 2
Views: 1402
Reputation: 1178
This code works for me (using Mapbox iOS SDK 3.6.0/Swift 4.2/iOS 12.1). The image used is a 24-bit PNG. Saving it at either 2X or 4X the nominal size makes for a clean, non-jaggy image (I can't tell the difference between the two).
func mapView(_ mapView: MGLMapView, viewFor annotation: MGLAnnotation) -> MGLAnnotationView? {
// Substitute our custom view for the user location annotation. This custom view is defined below.
if annotation is MGLUserLocation { // && mapView.userLocation != nil
let reuseIdentifier = "userLocationView"
// For better performance, always try to reuse existing annotations.
var userLocAnnotationView = mapView.dequeueReusableAnnotationView(withIdentifier: reuseIdentifier)
// If there’s no reusable annotation view available, initialize a new one.
if userLocAnnotationView == nil {
userLocAnnotationView = CustomUserLocationAnnotationView(reuseIdentifier: reuseIdentifier)
}
return userLocAnnotationView
}
else if annotation is MGLAnnotationView{
// return another kind of annotation
}
return nil
}
class CustomUserLocationAnnotationView: MGLUserLocationAnnotationView {
let size: CGFloat = 36
var dot: CALayer!
// -update is a method inherited from MGLUserLocationAnnotationView. It updates the appearance of the user location annotation when needed. This can be called many times a second, so be careful to keep it lightweight.
override func update() {
if frame.isNull {
frame = CGRect(x: 0, y: 0, width: size, height: size)
return setNeedsLayout()
}
setupLayers()
}
private func setupLayers() {
// This dot forms the base of the annotation.
if dot == nil {
dot = CALayer()
dot.bounds = CGRect(x: 0, y: 0, width: size, height: size)
let image = UIImage(named: "locationPip")?.cgImage
dot.contents = image
dot.contentsScale = UIScreen.main.scale
layer.addSublayer(dot)
}
}
}
Upvotes: 1
Reputation: 671
override func viewDidLoad() {
super.viewDidLoad()
let mapView = MGLMapView(frame: view.bounds)
mapView.autoresizingMask = [.flexibleWidth, .flexibleHeight]
mapView.delegate = self
mapView.userTrackingMode = .followWithHeading
mapView.showsUserHeadingIndicator = true
view.addSubview(mapView)
}
func mapView(_ mapView: MGLMapView, viewFor annotation: MGLAnnotation) -> MGLAnnotationView? {
// Substitute our custom view for the user location annotation. This custom view is defined below.
if annotation is MGLUserLocation && mapView.userLocation != nil {
return CustomUserLocationAnnotationView()
}
return nil
}
// Create a subclass of MGLUserLocationAnnotationView.
class CustomUserLocationAnnotationView: MGLUserLocationAnnotationView {
...
}
Take a look at this example: https://www.mapbox.com/ios-sdk/maps/examples/user-location-annotation/
There is a method called setupLayers in CustomUserLocationAnnotationView. variable dot is a CALayer, so you can add a UIImage to a CALayer. Change the code in private func setupLayers() like below:
dot = CALayer()
let myImage = UIImage(named: "star")?.cgImage
dot.contents = myImage
layer.addSublayer(dot)
Upvotes: 3