Reputation: 193
Using Xcode 3, I could expand the active target group in the "Groups & Files" column and explicitly add or remove bundle resources from my product.
Using Xcode 4, I created a few text files which I want to read from my build product's bundle at runtime.
When I inspect my build product's bundle, I see Xcode 4 is not adding these files to my build product even though the "Target Membership" inspector of the text files indicates the files are associated with the active target.
Using Xcode 4, how do I manage what resources are copied to the bundle during the build process?
Upvotes: 3
Views: 4777
Reputation: 193
Upvotes: 13