Reputation: 671
When I run a new page, I must specify size of the viewport using the setViewport
function:
await page.setViewport({
width: 1920,
height: 1080
})
I want use max viewport.
How can I make the viewport resizable according to the window size?
Upvotes: 67
Views: 121148
Reputation: 4823
Here is a way to do it at runtime by calling Page.setViewport()
in headful and Browser.setWindowBounds()
in headless via a Chrome Devtools Protocol session:
async function setWindowSize(page, width, height) {
if(headless) {
const session = await page.target().createCDPSession();
const {windowId} = await session.send('Browser.getWindowForTarget');
await session.send('Browser.setWindowBounds', {windowId, bounds: {width: width, height: height}});
await session.detach();
} else {
await page.setViewport({width: width, height: height});
}
}
See my comment on GitHub for more info.
Upvotes: 3
Reputation: 4248
Here is another hack you can use:
const yourDesiredHeight = await page.evaluate(() => {
const elementHeight = document.querySelector(yourHTMLElement)
return elementHeight && elementHeight.scrollHeight
})
await page.setViewport({
width: parseInt(`${width}`) || 900,
height: yourDesiredHeight || 600),
deviceScaleFactor: parseInt(`${scale}`) == 2 ? 2 : 1
})
Note: using document.body.scrollHeight
may not give you what you want. You will need to use the scrollHeight of the specific element under consideration (which may be body
).
Upvotes: 1
Reputation: 285
I had the same problem and what worked for me is this.
const browser = await puppeteer.launch({
headless: false,
args: ['--window-size=1920,1080'],
defaultViewport: null
});
Upvotes: 14
Reputation: 61
For me the combination of defaultViewport: null
and args: ['--start-maximized']
gave me fullscreen with view fitting to screensize so:
browser = await puppeteer.launch({
headless: false,
args: [
'--start-maximized',
],
defaultViewport: null,
});
Upvotes: 13
Reputation: 29037
You can pass the --window-size
flag as an argument to puppeteer.launch()
to change the window size to your desired width
and height
.
Then you can call the Chrome Devtools Protocol method Emulation.clearDeviceMetricsOverride
to clear the overridden device metrics (including the default 800 x 600 viewport).
This will cause the viewport to match the window size (when taking screenshots, etc).
const browser = await puppeteer.launch({
args: [
'--window-size=1920,1080',
],
});
const page = await browser.newPage();
await page._client.send('Emulation.clearDeviceMetricsOverride');
await page.screenshot({
path: 'example.png', // Image Dimensions : 1920 x 1080
});
Note:
page.viewport()
will still return{ width: 800, height: 600 }
, and the only way to reliably change the values of these properties is to usepage.setViewport()
.
See the complete example below:
'use strict';
const puppeteer = require('puppeteer');
(async () => {
/* ============================================================
Prerequisite: Set Window size
============================================================ */
const browser = await puppeteer.launch({
args : [
'--window-size=1920,1080',
],
});
const page = await browser.newPage();
await page.goto('https://www.example.com/');
/* ============================================================
Case 1: Default Viewport
============================================================ */
console.log('Case 1 - Width :', page.viewport().width); // Width : 800
console.log('Case 1 - Height :', page.viewport().height); // Height : 600
await page.screenshot({
path: 'image-1.png', // Image Dimensions : 800 x 600
});
/* ============================================================
Case 2: Clear Overridden Device Metrics
============================================================ */
await page._client.send('Emulation.clearDeviceMetricsOverride');
console.log('Case 2 - Width :', page.viewport().width); // Width : 800
console.log('Case 2 - Height :', page.viewport().height); // Height : 600
await page.screenshot({
path: 'image-2.png', // Image Dimensions : 1920 x 1080
});
/* ============================================================
Case 3: Manually Set Viewport
============================================================ */
await page.setViewport({
width: 1920,
height: 1080,
});
console.log('Case 3 - Width :', page.viewport().width); // Width : 1920
console.log('Case 3 - Height :', page.viewport().height); // Height : 1080
await page.screenshot({
path: 'image-3.png', // Image Dimensions : 1920 x 1080
});
/* ============================================================
Case 4: Revert Back to Default Viewport
============================================================ */
await page.setViewport({
width: 800,
height: 600,
});
console.log('Case 4 - Width :', page.viewport().width); // Width : 800
console.log('Case 4 - Height :', page.viewport().height); // Height : 600
await page.screenshot({
path: 'image-4.png', // Image Dimensions : 800 x 600
});
await browser.close();
})();
Upvotes: 64
Reputation: 967
It's probably worth mentioning that if you combine puppeteer.launch({defaultViewport: null})
with puppeteer.connect()
, again you need to pass {defaultViewport: null}}
, otherwise the viewport is adjusted back to default size. So in this case, use:
await puppeteer.connect({browserWSEndpoint: ws, defaultViewport: null})
Upvotes: 14
Reputation: 404
const browser = await puppeteer.launch( {"headless": false, args: ['--start-maximized'] } );
const page = await browser.newPage();
await page.setViewport({width:0, height:0});
the " const browser = ..." line maximizes your chrome window. But note that the page is where the viewport needs to be set and it would still be at the default size when you create the page.
When you set the viewport with width and height as "0", the page viewport size becomes equal to size of the browser.
Upvotes: 17
Reputation: 1221
I may be very late on this. Nevertheless for others, try:
const browser = await puppeteer.launch({defaultViewport: null});
Set the defaultViewport
option to null
as above to disable the 800x600 resolution. It takes the max resolution then.
Upvotes: 121