Reputation: 2503
Looking at the source setting CMAKE_ASM_NASM_OBJECT_FORMAT
should be sufficient, however this does not seem to be the case.
I expected the following to create a valid build configuration for a macOS application using the macho64 file format.
project(hello_world ASM_NASM)
set(CMAKE_ASM_NASM_OBJECT_FORMAT macho64)
add_executable(hello_world source/main.asm)
However, when running make with VERBOSE=1
/usr/local/bin/nasm -f macho -o CMakeFiles/main.dir/source/main.asm.o /hello-world/source/main.asm
/hello-world/source/main.asm:6: error: instruction not supported in 32-bit mode
/hello-world/source/main.asm:7: error: instruction not supported in 32-bit mode
/hello-world/source/main.asm:8: error: instruction not supported in 32-bit mode
/hello-world/source/main.asm:9: error: instruction not supported in 32-bit mode
/hello-world/source/main.asm:12: error: instruction not supported in 32-bit mode
/hello-world/source/main.asm:13: error: instruction not supported in 32-bit mode
make[2]: *** [CMakeFiles/main.dir/source/main.asm.o] Error 1
make[1]: *** [CMakeFiles/main.dir/all] Error 2
make: *** [all] Error 2
We can clearly see the 32 bit version of mach-o is passed to the format flag instead of the expected 64 bit version: macho64
.
Versions
Upvotes: 0
Views: 889
Reputation: 66089
The compiler is checked at the project()
call.
You need to move setting the CMAKE_ASM_NASM_OBJECT_FORMAT
variable before that call.
Upvotes: 1