domc
domc

Reputation: 157

Audiokit 4.5 playgrounds opening, building, but no sound

In the past I've got previous versions of the playgrounds to work. However I can't get the new 2 day old version (4.5.0) from GitHub to work.

I downloaded the zip file from https://audiokit.io/downloads/ page. I expanded the zip. I launched Xcode by clicking on the AudioKitPlaygrounds.xcodeproj file. I go to the Hello World tutorial. I click on run button and it builds successful. No errors, nothing in console, no yellow or red build or runtime errors - but no sound. Also no sound in the handful of other playgrounds I spot tested.

I search on the internet - and found an answer saying to add this setting, but it had no effect. AKSettings.playbackWhileMuted = true

The volume is definitely on. I have got the ROMPlayer working as a separate project using cocoa pods. But not the playgrounds. Any help much appreciated. Thanks Domc

Upvotes: 1

Views: 273

Answers (1)

domc
domc

Reputation: 157

I've resolved partly the issue - although not clear to me why this works - answer posted in case it's helpful for others.

Having tried downloading various versions, none of which worked, I tried to build many times. I noticed it seemed to be getting stuck on "Running ...." with spinning dial at top.

Researching this led me to a post re another playground with similar problem that said to untick and tick the links to the frameworks on the individual frameworks pages which I did.

A few minutes later I tried running again and I got sound! However if I select the table of contents the whole program crashes x-code and on reload you have to 'reconnect' the frameworks by ticking and unticking. [Probably this shouldn't be happening]

Upvotes: 1

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