Reputation: 320
I am using following function to allocate memory:
int qmem_alloc(unsigned int num_bytes, void ** rslt){
void** temp;
if(rslt == NULL)
return -1;
temp = (void **)malloc(num_bytes);
if(temp == NULL)
return -2;
else
rslt = temp;
return 0;
}
And following function to reallocate memory:
int qmem_allocz(unsigned num_bytes, void ** rslt){
void** temp;
void *test = (void *)malloc(10);
if(rslt == NULL)
return -1;
temp = (void **)realloc(rslt, num_bytes);
printf("here");
if(temp == NULL)
return -2;
else
// free(rslt)
return 0;
}
Here is my main function:
struct qbuf { int idx; char data[256]; };
void main(){
struct qbuf * p = NULL;
printf("%d\n",qmem_alloc(sizeof(struct qbuf), (void **)&p));
printf("%d\n",qmem_allocz(100*sizeof(struct qbuf), (void **)&p));
}
The program can get memory allocated but it crashes when reallocation is done. Here is the error:
malloc.c:2868: mremap_chunk: Assertion `((size + offset) & (GLRO (dl_pagesize) - 1)) == 0' failed.
Why is this happening? How can i fix it?
Upvotes: 1
Views: 469
Reputation: 12732
Your allocation in qmem_alloc
is wrong.
temp = (void **)malloc(num_bytes); //You are wrongly typecasting, don't typecast the malloc return.
rslt = temp; // This makes rslt points to object where temp is pointing
You simply need to do as below.
int qmem_alloc(unsigned int num_bytes, void ** rslt){
if(rslt == NULL)
return -1;
*rslt = malloc(num_bytes);
if(*rslt == NULL && num_bytes > 0)
return -2;
else
return 0;
}
And your reallocation is wrong
temp = (void **)realloc(rslt, num_bytes); //You need to pass the object where rslt is pointing.
Sample code for reallocation:
int qmem_allocz(unsigned num_bytes, void ** rslt){
void* temp; // No pointer to pointer is needed
void *test = (void *)malloc(10);
if (test == NULL) return -3;
if(rslt == NULL)
return -1;
temp = realloc(*rslt, num_bytes); //use *rslt to pass the address of object where rslt is pointing.
if(temp == NULL && num_bytes > 0){
return -2;
}
else{
*rslt = temp;
return 0;
}
}
Upvotes: 2