Reputation: 31
I made an application with C# and it reads text files located on my hard drive but how do I publish the application and include these text files in the final exe so when the application is installed on a different computer it would work and not fail because it cannot locate the text files? I'm using Visual Studio2010
Upvotes: 3
Views: 4418
Reputation: 11
You can use <CopyToPublishDirectory/>
in your .csproj
<Content Include="YourPath\fileName.txt">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
<CopyToPublishDirectory>Always</CopyToPublishDirectory>
</Content>
Upvotes: 1
Reputation: 703
This might not be exactly what you want, but you can do like this:
Create a folder, for example on your Desktop, and call it something, like MyProject.
Get the .exe file (from NameOfYourProject → bin → Debug → NameOfYourProject.exe) and put it into the folder togeather with the .txt file
(If you have your .txt file in a folder like Debug → myFolder → myTextFile you can just put the whole "myFolder"-folder in MyProject togeather with the .exe file)
Create a New → WinRAR ZIP-archive and call it something, like MyProject.zip and drag the "MyProject"-folder onto it.
Now you can upload the MyProject.zip anywhere and users can unzip the files on their computers.
This works but is probably not a decorous way of doing it.
Upvotes: 0
Reputation: 2848
In properties for the file in Visual Studio, change the Build Action from None (probably) to Content, or store it as a Resource file depending on where it needs to end up.
Of course if you are writing an installer just add it to the installed components.
Upvotes: 9