Reputation: 4076
I have defined a ProcessState
structure:
#[derive(Clone, Debug, PartialEq, Default)]
pub struct ProcessState {
pub file_sample: FileSample,
pub estimate: Estimate,
pub estimate_cache: HashMap<String, Estimate>,
pub total_count: u64,
pub systems: HashMap<String, SystemState>,
pub aggregate_clock: u64,
pub aggregate_mean: f64,
pub file_samples: VecDeque<FileSample>,
}
How do I make use of the parse_from_bytes
function on this? Do I need to define a proto message for my structure in order to use this method?
Upvotes: 0
Views: 1644
Reputation: 3651
Take a look here: https://github.com/jgarzik/rust-protobuf-example/tree/master
You don't need to define parse_from_bytes
yourself.
Upvotes: 2
Reputation: 26727
If I understand how this works, you can't implement this yourself: the API is designed to generate Rust code from a .proto
file.
The doc says that the recommended way is to use protoc-rust to generate the code.
As for what to write in the .proto
file, the doc is here.
Upvotes: 2