Reputation: 1025
Are there some pre-requisites to running the Oculus Sample Framework in Unity? I start with a new project, add the package from the store, and that's as far as I get. 51 compiler errors, mainly relating to missing OVR* namespaces.
Also "AssetImporter is referencing an asset from the previous import. This should not happen.". I thought the idea was that a sample framework would just work?
I'm running Unity 2018.2.11f1.
Upvotes: 0
Views: 615
Reputation: 1025
Okay, I needed to install the "Oculus Integration" package too and now it compiles.
Upvotes: 1