Reputation: 95
I am working on trying to take a .dae
file I have and display it once it recognises the first image file I have in photos. Unfortunately, I am receiving an error that a parent node is being added as a child node and not understanding where this is happening.
Any ideas?
import UIKit
import SceneKit
import ARKit
class PlaneTrackingViewController: UIViewController, ARSCNViewDelegate {
@IBOutlet weak var ARPlaneView: ARSCNView!
override func viewDidLoad() {
super.viewDidLoad()
ARPlaneView.delegate = self
let scene = SCNScene(named: "Art.scnassets/LoadScene.scn")!
ARPlaneView.scene = scene
}
override func viewWillAppear(_ animated: Bool) {
super.viewWillAppear(animated)
let configuration = ARImageTrackingConfiguration()
guard let trackedImages = ARReferenceImage.referenceImages(inGroupNamed: "Photos", bundle: Bundle.main) else {print ("No Images Available")
return
}
configuration.trackingImages = trackedImages
configuration.maximumNumberOfTrackedImages = 1
ARPlaneView.session.run(configuration)
}
override func viewWillDisappear(_ animated: Bool) {
ARPlaneView.session.pause()
}
func renderer(_ renderer:SCNSceneRenderer, nodeFor anchor: ARAnchor) -> SCNNode? {
let node = SCNNode()
if let imageAnchor = anchor as? ARImageAnchor {
let plane = SCNPlane(width: imageAnchor.referenceImage.physicalSize.width, height: imageAnchor.referenceImage.physicalSize.height)
plane.firstMaterial?.diffuse.contents = UIColor(white: 1, alpha: 0.6)
let planeNode = SCNNode(geometry: plane)
planeNode.eulerAngles.x = -.pi / 2
let motorScene = SCNScene(named: "Art.scnassets/ACMotor/ACMotor.dae")!
let motorNode = motorScene.rootNode.childNodes.first!
motorNode.position = SCNVector3Zero
motorNode.position.z = 0.3
motorNode.addChildNode(motorNode)
node.addChildNode(planeNode)
}
return node
}
}
Upvotes: 3
Views: 1029
Reputation: 58553
It should be written this way:
scene.rootNode.addChildNode(node)
or in your case:
motorScene.rootNode.addChildNode(motorNode)
Upvotes: 3
Reputation: 2273
This line
motorNode.addChildNode(motorNode)
Tells me that you're trying to add motorNode
into motorNode
, and this is clearly the error here - you're adding a node into itself.
Upvotes: 1