Reputation:
Here's the situation:
I just started my first C++ class. I know nothing about C++ and despite this being the an intro to C++ class, the teacher has taught pretty much NO syntax for the language, just logic that we already know.
Now he gave us a program description and said, "write it, lol." I understand the logic fine, but as I said before, I know nothing about C++. Thus I wrote it first in java (which I do know), and then once I got it working in java, I tried to code it over to C++.
However now I am getting the following error when I compile
uxb3% g++ -o Race race.cc
Undefined first referenced
symbol in file
main /usr/local/gcc-4.1.1/bin/../lib/gcc/sparc-sun-solaris2.10/4.1.1/crt1.o
ld: fatal: Symbol referencing errors. No output written to Race
collect2: ld returned 1 exit status
Can someone please help me with this?
Here is my code in a .txt file: http://rapidshare.com/files/195742284/race.txt.html
and here it is in a copy paste:
#include <cstdlib>
#include <ctime>
#include <iostream>
#include <string>
using namespace std;
class Race
{
void main()
{
executeRace();
}
int randomMove()
{
srand(time(NULL));
int randomInt = rand() % 100 + 1;
return randomInt;
}
void executeRace()
{
int rabbitPosition = 1;
int turtlePosition = 1;
cout << "BANG!!!" << endl << "AND THEY'RE OFF!!!";
while (rabbitPosition <=70 && turtlePosition <=70)
{
printPositions(rabbitPosition, turtlePosition);
turtlePosition = turtleMoveSquares(turtlePosition);
rabbitPosition = rabbitMoveSquares(rabbitPosition);
}
printWinner(rabbitPosition, turtlePosition);
tie(rabbitPosition, turtlePosition);
}
int turtleMoveSquares(int tPosition)
{
int turtleMove = randomMove();
if(turtleMove >=1 && turtleMove <= 40)
tPosition = tPosition + 4;
if(turtleMove >= 41 && turtleMove <= 50 )
tPosition = tPosition - 2;
if(turtleMove >=51 && turtleMove <=100)
tPosition = tPosition + 2;
if(tPosition < 1)
tPosition = 1;
return tPosition;
}
int rabbitMoveSquares(int rabbitPosition)
{
int rabbitMove = randomMove();
if(rabbitMove >=1 && rabbitMove <= 25)
rabbitPosition = rabbitPosition;
if(rabbitMove >=26 && rabbitMove <= 55)
rabbitPosition = rabbitPosition + 10;
if(rabbitMove >=56 && rabbitMove <=60)
rabbitPosition = rabbitPosition - 15;
if(rabbitMove >=61 && rabbitMove <= 90)
rabbitPosition = rabbitPosition + 5;
if(rabbitMove >=90 && rabbitMove <=100)
rabbitPosition = rabbitPosition - 3;
if(rabbitPosition < 1)
rabbitPosition = 1;
return rabbitPosition;
}
void printPositions(int rabbitPositions, int turtlePositions)
{
int turtleCount;
int rabbitCount;
int endCount;
if(rabbitPositions == turtlePositions && rabbitPositions != 1)
{
turtleCount = 1;
while(turtleCount < turtlePositions)
{
cout << "-";
turtleCount = turtleCount+1;
}
cout << "OUCH!";
}
else
{
turtleCount = 1;
rabbitCount = 1;
endCount=1;
if(turtlePositions < rabbitPositions)
{
while(turtleCount < turtlePositions)
{
cout << "-";
turtleCount = turtleCount+1;
}
cout << "T";
while(rabbitCount < (rabbitPositions - turtlePositions))
{
cout << "-";
rabbitCount = rabbitCount+1;
}
cout << "H";
}
if(rabbitPositions < turtlePositions)
{
while(rabbitCount < rabbitPositions)
{
cout << "-";
rabbitCount = rabbitCount+1;
}
cout << "H";
while(turtleCount < (turtlePositions - rabbitPositions))
{
cout << "-";
turtleCount = turtleCount+1;
}
cout << "T";
cout << "\n";
}
}
}
void printWinner(int rabbitPosition, int turtlePosition)
{
if(turtlePosition >= 70 && rabbitPosition < 70)
{
cout << "TORTOISE WINS!!! YAY!!!\n";
}
else if(rabbitPosition >=70 && turtlePosition < 70)
{
cout << "Hare wins. Yuch.\n";
}
else if(rabbitPosition >=70 && turtlePosition >=70)
{
cout << "It's a tie\n";
}
}
void tie(int turtlePosition, int rabbitPosition)
{
if(rabbitPosition >=70 && turtlePosition >=70)
executeRace();
}
};
Upvotes: 1
Views: 12353
Reputation: 25677
You have no main function.
C++'s biggest difference from Java is that its main() function has this signature (parameters optional):
int main(int argc, char** argv);
And it is in the global namespace. This is the function invoked at program start, and probably why you're missing a symbol.
Try adding this to your program:
int main() {
Race r;
r.main();
return 0;
}
Alternatively, you can do away with the class entirely since you're not actually doing anything with it.
Upvotes: 1
Reputation: 29345
Perhaps this is what you meant
#include <cstdlib>
#include <ctime>
#include <iostream>
#include <string>
using namespace std;
class Race
{
public:
void ExecuteRace()
{
int rabbitPosition = 1;
int turtlePosition = 1;
cout << "BANG!!!" << endl << "AND THEY'RE OFF!!!";
while (rabbitPosition <=70 && turtlePosition <=70)
{
printPositions(rabbitPosition, turtlePosition);
turtlePosition = turtleMoveSquares(turtlePosition);
rabbitPosition = rabbitMoveSquares(rabbitPosition);
}
printWinner(rabbitPosition, turtlePosition);
tie(rabbitPosition, turtlePosition);
}
private:
int randomMove()
{
srand(time(NULL));
int randomInt = rand() % 100 + 1;
return randomInt;
}
int turtleMoveSquares(int tPosition)
{
int turtleMove = randomMove();
if(turtleMove >=1 && turtleMove <= 40)
tPosition = tPosition + 4;
if(turtleMove >= 41 && turtleMove <= 50 )
tPosition = tPosition - 2;
if(turtleMove >=51 && turtleMove <=100)
tPosition = tPosition + 2;
if(tPosition < 1)
tPosition = 1;
return tPosition;
}
int rabbitMoveSquares(int rabbitPosition)
{
int rabbitMove = randomMove();
if(rabbitMove >=1 && rabbitMove <= 25)
rabbitPosition = rabbitPosition;
if(rabbitMove >=26 && rabbitMove <= 55)
rabbitPosition = rabbitPosition + 10;
if(rabbitMove >=56 && rabbitMove <=60)
rabbitPosition = rabbitPosition - 15;
if(rabbitMove >=61 && rabbitMove <= 90)
rabbitPosition = rabbitPosition + 5;
if(rabbitMove >=90 && rabbitMove <=100)
rabbitPosition = rabbitPosition - 3;
if(rabbitPosition < 1)
rabbitPosition = 1;
return rabbitPosition;
}
void printPositions(int rabbitPositions, int turtlePositions)
{
int turtleCount;
int rabbitCount;
int endCount;
if(rabbitPositions == turtlePositions && rabbitPositions != 1)
{
turtleCount = 1;
while(turtleCount < turtlePositions)
{
cout << "-";
turtleCount = turtleCount+1;
}
cout << "OUCH!";
}
else
{
turtleCount = 1;
rabbitCount = 1;
endCount=1;
if(turtlePositions < rabbitPositions)
{
while(turtleCount < turtlePositions)
{
cout << "-";
turtleCount = turtleCount+1;
}
cout << "T";
while(rabbitCount < (rabbitPositions - turtlePositions))
{
cout << "-";
rabbitCount = rabbitCount+1;
}
cout << "H";
}
if(rabbitPositions < turtlePositions)
{
while(rabbitCount < rabbitPositions)
{
cout << "-";
rabbitCount = rabbitCount+1;
}
cout << "H";
while(turtleCount < (turtlePositions - rabbitPositions))
{
cout << "-";
turtleCount = turtleCount+1;
}
cout << "T";
cout << "\n";
}
}
}
void printWinner(int rabbitPosition, int turtlePosition)
{
if(turtlePosition >= 70 && rabbitPosition < 70)
{
cout << "TORTOISE WINS!!! YAY!!!\n";
}
else if(rabbitPosition >=70 && turtlePosition < 70)
{
cout << "Hare wins. Yuch.\n";
}
else if(rabbitPosition >=70 && turtlePosition >=70)
{
cout << "It's a tie\n";
}
}
void tie(int turtlePosition, int rabbitPosition)
{
if(rabbitPosition >=70 && turtlePosition >=70)
ExecuteRace();
}
};
void main()
{
Race race;
race.ExecuteRace();
}
Upvotes: 2
Reputation:
C++ is really nothing like Java. For example, functions don't have to be part of a class. You need to move the function main() so that it is outside the class.
class Race {
// stuff
};
int main() {
// stuff
}
Upvotes: 3
Reputation: 45539
You need a main function:
// The arguments are only needed if passing arguments to your program.
// You could just use `int main()`.
int main(int argc, char** argv)
{
Race race;
race.executeRace();
}
or so, without seeing your specific error.
Upvotes: 3
Reputation: 340506
You need a main() function to give the program a starting point:
int main()
{
// whatever...
// Maybe:
Race race;
race.main();
}
But it would probably make sense to have many of your methods be static methods since they don't rely on any instance members of the Race
class.
Upvotes: 3
Reputation: 163357
It's complaining about main
being undefined, and it's right. C and C++ require a standalone function named main
which returns int
. It is not sufficient to have a class with a method named main
; the compiler only cares about the standalone one.
Another thing to remember is that the default visibility for members in a class
type is private. Either change your class to use struct
— that's pretty much the only difference between the two — or specify public visibility:
class Race {
public:
void main() { ... }
};
Then you can call the main
function from your class:
int main() {
Race race;
race.main();
return EXIT_SUCCESS;
}
Upvotes: 14