Reputation:
I developed an application in Xamarin.IOS on a windows machine, but the build time is getting ridiculous. So I decided to try to load and develop the solution on my Mac using VS. I have updated everything on my Mac (such as: Mac OSX, visual studio, and Xcode). I load the solution and everything builds, but no simulators show up in the target devices for debug mode. If I switch to release, the simulators show up, but not in debug. All provisioning files are downloaded and I have it set to Developer Automatic and Automatic. Debug and Release are the only two build options. Debug|IPhoneSimulator is not one of them.
Upvotes: 2
Views: 1984
Reputation: 2298
I also managed to get in this screwed up state with a new iOS project in VS4M. I tried changing various config settings to get it working, to no avail.
I added a new single-page iOS project to the same solution to see if the problem would persist. This fixed the problem in the new product and the existing project. I then deleted the extra project and called it good.
A stupid solution, to a stupid problem.
Upvotes: 2
Reputation:
Ended up creating a new project and edited the sln file to mimic what the defaults were for a new project then it started working.
Upvotes: 0
Reputation: 7199
You will have to choose Build Configuration Debug|iPhoneSimulator, check the configurations and the target platform
Upvotes: 1