Reputation: 61
I'm trying to develop an app for HoloLens. The problem I'm facing here now is, when I try to test this app in unity playmode, it's working well and good. But when the same app when deployed to HoloLens, the image targets are not being recognized.
I have enabled my database, Internet and Webcam options in Build settings, Selected virtual reality SDK as windows mixed reality but I don't know what's wrong with this. Is there a fix for this?
Upvotes: 1
Views: 629
Reputation: 280
Then there is a bug from Unity side that throws silent exceptions and failing to execute photoCaptureObject.TakePhotoAsync(OnCapturedPhotoToMemory) in the HoloLens. So, OnCapturedPhotoToMemory actually never get called.
https://issuetracker.unity3d.com/issues/windowsmr-failure-to-take-photo-capture-in-hololens
Good Luck!
Upvotes: 1