Reputation: 141
I want to draw some paths in QGraphicsView
. I want to manage drown paths. So in path_ploter(double)
method, I draw a path and pass the pointer of object to PathItemList
.
I redraw the paths in plot_fn()
slot. I connect this slot to a push button. when I push the plot
button, despite deleting all path item pointers in list before redraw paths, process memory usage increases. If I delete the pointer in list as soon as in created, such as //delete PathItemList.back();
in path_ploter(double)
method, the process usage memory doesn't increase. In this case paths are not displayed. why does memory usage increase when I delete the pointer in plot
slot ? how can I control it?
in header file:
#pragma once
#include <QtWidgets/QMainWindow>
#include "ui_QtGuiApplication1.h"
#include <QGraphicsView>
#include <QGraphicsPathItem>
#include <QGraphicsLineItem>
#include <QtWidgets/QPushButton>
class QtGuiApplication1 : public QMainWindow
{
Q_OBJECT
public:
QtGuiApplication1(QWidget *parent = Q_NULLPTR);
private:
Ui::QtGuiApplication1Class ui;
QGraphicsView* qGraph;
QGraphicsScene* scene;
QGraphicsPathItem* pathItem = new QGraphicsPathItem();
QList<QGraphicsPathItem *>PathItemList;
void path_ploter(double);
private slots:
void plot_fn();
};
in source file:
#include "QtGuiApplication1.h"
QtGuiApplication1::QtGuiApplication1(QWidget *parent)
: QMainWindow(parent)
{
ui.setupUi(this);
//////////////
qGraph = new QGraphicsView(ui.centralWidget);
qGraph->setGeometry(QRect(0, 0, 300, 300));
scene = new QGraphicsScene(qGraph);
scene->setSceneRect(0, 0, 300, 300);
qGraph->setScene(scene);
qGraph->show();
////////////
QPushButton* btn_Ok = new QPushButton(ui.centralWidget);
btn_Ok->setObjectName(QStringLiteral("btn_Ok"));
btn_Ok->setGeometry(QRect(300, 300, 75, 23));
btn_Ok->setText("Plot");
connect(btn_Ok, SIGNAL(clicked()), this, SLOT(plot_fn()));
//plot_fn();
//path_ploter(1);
}
void QtGuiApplication1::path_ploter(double alpha)
{
QPainterPath* myPath = new QPainterPath();
QPolygon pol;
QPen graphPen;
graphPen.setColor(QColor(255, 0, 0, 255));
graphPen.setWidth(2);
QPoint pos;
for (size_t i = 0; i < 100; i++)
{
pos.setX(i);
pos.setY(i*alpha);
pol.append(pos);
}
myPath->addPolygon(pol);
pol.clear();
pathItem = scene->addPath(*myPath, graphPen);
PathItemList << pathItem;
//delete PathItemList.back();
pathItem = new QGraphicsPathItem();
}
void QtGuiApplication1::plot_fn()
{
for (size_t i = 0; i < PathItemList.size(); i++)
{
scene->removeItem(PathItemList.at(i));
}
qDeleteAll(PathItemList.begin(), PathItemList.end());
PathItemList.clear();
for (size_t i = 0; i < 3; i++)
{
path_ploter(i+1);
}
}
Upvotes: 1
Views: 215
Reputation: 243897
Your code has several errors:
Why do you create a QPainterPath
pointer? It is not necessary to have that information permanently since addPath()
takes a copy of that value.
Why do you add 2 items with the same myPath
?, just one is enough and store it in the list.
Why do you create 2 pathItem? create a pathItem with addPath()
and another with new QGraphicsPathItem
, the second is not necessary.
Why do you use scene->addItem(PathItemList.back());
in the for-loop ?, it does not make sense.
Remember that when you create a pointer your task is to make sure that the memory will be eliminated before the application is closed.
Considering the above, the code should be the following:
void QtGuiApplication1::path_ploter(double alpha)
{
QPainterPath myPath;
QPolygonF pol;
QPen graphPen;
graphPen.setColor(QColor(255, 0, 0, 255));
graphPen.setWidth(2);
for (size_t i = 0; i < 100; i++){
pol.append(QPointF(i, i*alpha));
}
myPath.addPolygon(pol);
QGraphicsPathItem *pathItem = scene->addPath(myPath, graphPen);
PathItemList << pathItem;
}
void QtGuiApplication1::plot_fn()
{
// Remove the item from the scene
for(QGraphicsPathItem * pathItem: PathItemList){
scene->removeItem(pathItem);
}
// Delete the memory pointed by the pointers
qDeleteAll(PathItemList.begin(), PathItemList.end());
// Clean the container
PathItemList.clear();
for (size_t i = 0; i < 3; i++)
{
path_ploter(i+1);
}
}
Finally, it is recommended that you use the new connection syntax:
connect(btn_Ok, &QAbstractButton::clicked, this, &QtGuiApplication1::plot_fn);
Upvotes: 3