Reputation: 4983
I have an ImageView
, in which I am programmaticly creating drawables and presenting them to the user. My goal is to click on said ImageView
and change the drawable's color.
How would I go about the random color changing bit? I am currently tinkering with Random()
, Color.argb()
and a few other things, but I can't seem to get it to work!
Upvotes: 117
Views: 138464
Reputation: 5458
So if you’re looking for a beautiful color palette, Maybe It's Not Such A Great Idea To use totally random values.
This approach might not yield the best results, It always ends up with a selection of similar colors that way too dark or way too bright.
If you need some fresh and shiny colors then use the following simple class, that I wrote previously when I had the same issues. It's semi-random
and uses a predefined color palette:
class RandomColors {
private Stack<Integer> recycle, colors;
public RandomColors() {
colors = new Stack<>();
recycle =new Stack<>();
recycle.addAll(Arrays.asList(
0xfff44336,0xffe91e63,0xff9c27b0,0xff673ab7,
0xff3f51b5,0xff2196f3,0xff03a9f4,0xff00bcd4,
0xff009688,0xff4caf50,0xff8bc34a,0xffcddc39,
0xffffeb3b,0xffffc107,0xffff9800,0xffff5722,
0xff795548,0xff9e9e9e,0xff607d8b,0xff333333
)
);
}
public int getColor() {
if (colors.size()==0) {
while(!recycle.isEmpty())
colors.push(recycle.pop());
Collections.shuffle(colors);
}
Integer c= colors.pop();
recycle.push(c);
return c;
}
}
But if you're still considering use random approach
you may want use this single line instead of multiple lines of code :
int color= ((int)(Math.random()*16777215)) | (0xFF << 24);
The purpose of using this (0xFF << 24)
is to set the alpha value to the maximum that means zero transparency.
class RandomColors() {
private val recycle:Stack<Int> = Stack()
private val colors:Stack<Int> = Stack()
init {
recycle.addAll(
Arrays.asList(
// ARGB hex to int >> (0xFFEE5670.toInt(),...)
-0xbbcca, -0x16e19d, -0x63d850, -0x98c549,
-0xc0ae4b, -0xde690d, -0xfc560c, -0xff432c,
-0xff6978, -0xb350b0, -0x743cb6, -0x3223c7,
-0x14c5, -0x3ef9, -0x6800, -0xa8de,
-0x86aab8, -0x616162, -0x9f8275, -0xcccccd
)
)
}
fun getColor(): Int {
if (colors.size == 0)
while (!recycle.isEmpty()) colors.push(recycle.pop())
Collections.shuffle(colors)
val c = colors.pop()
recycle.push(c)
return c
}
}
val color = (Math.random() * 16777215).toInt() or (0xFF shl 24)
fun randomColor(alpha:Int=255) = Color(
Random.nextInt(256),
Random.nextInt(256),
Random.nextInt(256),
alpha = alpha)
preferentially :
val randomColor
get() = Color(Random.nextInt(256), Random.nextInt(256), Random.nextInt(256))
Upvotes: 28
Reputation: 1493
Random color in Jetpack Compose
val RandomColor
get() = Color(Random.nextInt(256), Random.nextInt(256), Random.nextInt(256))
Upvotes: 2
Reputation: 123
Here is an extension to do the same:
fun Int.Companion.randomColor(): Int
{
return Color.argb(255,
Random.nextInt(256),
Random.nextInt(256),
Random.nextInt(256))
}
and this is the usage:
myTextView.setBackgroundColor(Int.randomColor());
Upvotes: 3
Reputation: 1136
Simplest Sol... Change the range to avoid dark or light color.. like 30 to 200 to avoid black and white family..
val randomColor: Int
get() {
return Color.rgb((30..200).random(),(30..200).random(),(30..200).random())
}
Upvotes: 2
Reputation: 5541
I hope the following two solutions may help you.
There are two way to get random colors programmatically to set to view
1.First solution
public int randomColor()
{
Random random= new Random();
return Color.argb(255, random.nextInt(256), random.nextInt(256),
random.nextInt(256));
}
If you are using in
adapter
on scroll you may get random colors for the sameview
this may not look good, to avoid this you can use the second solution.
2.Second Solution
You can use
ColorGenerator.DEFAULT
instead ofColorGenerator.MATERIAL
as per your choice. You can also use anynumber
instead ofposition
ColorGenerator generator = ColorGenerator.MATERIAL;
int color = generator.getColor(position);
holder.mEvent_color_strip.setBackgroundColor(color);
Upvotes: 1
Reputation: 18765
You can use ColorGenerator for picking the random color
ColorGenerator generator = ColorGenerator.MATERIAL; // or use DEFAULT
int color1 = generator.getRandomColor(); // generate random color
If you want to have the same specific color code for repeated same usernames. you can use like below
public int getColorCode(String userName)
{
ColorGenerator generator = ColorGenerator.MATERIAL; // or use DEFAULT
// generate color based on a key (same key returns the same color), useful for list/grid views
int colorCode = generator.getColor(userName);
return colorCode;
}
Upvotes: 3
Reputation: 1375
In Kotlin:
val rnd = Random()
val color = Color.argb(255, rnd.nextInt(256), rnd.nextInt(256), rnd.nextInt(256))
myView.setBackgroundColor(color)
Upvotes: 8
Reputation: 19
public static String rndColor()
{
Random random = new Random();
int num = random.nextInt(16777215);
String hex = "";
while (num != 0)
{
if (num % 16 < 10)
hex = Integer.toString(num % 16) + hex;
else
hex = (char)((num % 16)+55) + hex;
num = num / 16;
}
return "#"+((hex.length()<6)?String.format("%0"+(6-hex.length())+"d", 0):"") + hex;
}
Upvotes: 0
Reputation: 146
In your case you should do like here, it's work to me
@Override
public void onBindViewHolder(@NonNull WeatherMainAdapter.ViewHolder holder, int position) {
Random rnd = new Random();
int color = Color.argb(255, rnd.nextInt(256), rnd.nextInt(256), rnd.nextInt(256));
holder.date.setText(items.get(position).getDt_txt());
holder.temp.setText(items.get(position).main.getTemp());
holder.press.setText(items.get(position).main.getPressure());
holder.cardView.setBackgroundColor(color);
}
Upvotes: 0
Reputation: 1315
Most Accurate Solution of this problem:
-First, add this in the gradle (app),
compile 'com.github.lzyzsd.randomcolor:library:1.0.0'
then compile and rebuild the app.
-The second step just use it by this way,
RandomColor randomColor = new RandomColor();
Button l = findviewbyid(R.id.B1);
l.setBackgroundColor(randomColor.randomColor());
Reference Link:
Upvotes: 0
Reputation: 126465
to get random color values you can use this method:
public int getRandomColor(){
Random rnd = new Random();
return Color.argb(255, rnd.nextInt(256), rnd.nextInt(256), rnd.nextInt(256));
}
then apply to your views:
myView.setBackgroundColor(getRandomColor());
Upvotes: 20
Reputation: 11
bb.setBackgroundColor(Color.rgb(
getRandomInteger(0,255),
getRandomInteger(0, 255),
getRandomInteger(0, 255)
));
Upvotes: 0
Reputation: 311
public static int randomColor(){
float[] TEMP_HSL = new float[]{0, 0, 0};
float[] hsl = TEMP_HSL;
hsl[0] = (float) (Math.random() * 360);
hsl[1] = (float) (40 + (Math.random() * 60));
hsl[2] = (float) (40 + (Math.random() * 60));
return ColorUtils.HSLToColor(hsl);
}
Upvotes: 1
Reputation: 1122
This is my code I used in an application, it may help you.
It generates a random color on touch
public boolean onTouch(View v, MotionEvent event) {
int x = (int)event.getX();
int y = (int) event.getY();
float w = v.getWidth();
if(x < (w * (1.0/3) )){
layout.setBackgroundColor(Color.rgb(255,x,y));
}else if(x < (w * (2.0 / 3))){
layout.setBackgroundColor(Color.rgb(x,255,y));
}else{
layout.setBackgroundColor(Color.rgb(x,y,255));
}
return true;
}
Upvotes: 1
Reputation: 837
I met this and this is my code,May some help
/**
* view-source:http://www.kareno.org/js/colors/ 参考
*Get Random background color and the text color for the background
* @return 0--》background
* 1--》text color
*/
public static int[] getRandomColor() {
Random random = new Random();
int RGB = 0xff + 1;
int[] colors = new int[2];
int a = 256;
int r1 = (int) Math.floor(Math.random() * RGB);
int r2 = (int) Math.floor(Math.random() * RGB);
int r3 = (int) Math.floor(Math.random() * RGB);
colors[0] = Color.rgb(r1, r2, r3);
if((r1 + r2 + r3) > 450) {
colors[1] = Color.parseColor("#222222");
}else{
colors[1] = Color.parseColor("#ffffff");
}
return colors;
}
Upvotes: 5
Reputation: 21639
Random rnd = new Random();
paint.setARGB(255, rnd.nextInt(256), rnd.nextInt(256), rnd.nextInt(256));
or
Random rnd = new Random();
int color = Color.argb(255, rnd.nextInt(256), rnd.nextInt(256), rnd.nextInt(256));
view.setBackgroundColor(color);
Though in your case it seems that you want to create a new drawable and assign it to your view. What is actually the drawable in your case? Is it an image, shape, fill...
Upvotes: 374