Reputation: 485
So, I want to detect button pressed by the user when an alert dialog pops up. This is my code.
public class AlertUtils {
private int BTN_PRESSED;
private AlertDialog.Builder builder;
public AlertUtils(Context context){
builder = new AlertDialog.Builder(context);
}
public int ShowAlertWithTwoButtons(String Title,String Message,String PositiveButtonText,
String NegativeButtonText){
builder.setTitle(Title);
builder.setMessage(Message);
builder.setPositiveButton(PositiveButtonText, new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialogInterface, int i) {
BTN_PRESSED = i;
}
});
builder.setNegativeButton(NegativeButtonText, new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialogInterface, int i) {
BTN_PRESSED = i;
dialogInterface.dismiss();
}
});
builder.show();
return BTN_PRESSED;
}
}
By calling ShowAlertWithTwoButtons
method, returns int value detecting Positive or Negative Button pressed. My Problem is it's giving me default 0 value when I chose from an alert dialog and when I again open us alert dialog it returns the correct value.
Upvotes: 0
Views: 144
Reputation: 29783
You'll always get BTN_PRESSED
with 0
value whenever you're instantiating your AlertUtils
object and the calling the ShowAlertWithTwoButtons
method. But you'll get another value if you're recalling the ShowAlertWithTwoButtons
again.
I think what you're currently doing is like the following:
// First, you're instantiating the object
AlertUtils alertUtils = new AlertUtils(getContext());
// then you're calling the method
int pressedButton = alertUtils.ShowAlertWithTwoButtons("title", "message", "yes", "no");
// which will return pressedButton as 0
// then you calling the method again after clicked yes or no
int anotherPressedButton = alertUtils.ShowAlertWithTwoButtons("title", "message", "yes", "no");
// which will not zero. But can be -1, -2, -3 like in the
// https://developer.android.com/reference/android/content/DialogInterface.html
Which is incorrect if want to get the button value directly after the click because of asynchronous nature of AlertDialog interface.
Instead, you need to add a listener (ohh no, another listener) to your AlertUtils.
UPDATE
You need to add another listener for click button, something like this:
public class AlertUtils {
public interface Listener {
void onButtonClicked(int pressedButton);
}
private Listener mListener;
private AlertDialog.Builder builder;
public AlertUtils(Context context, Listener listener){
builder = new AlertDialog.Builder(context);
mListener = listener;
}
public void ShowAlertWithTwoButtons(String Title,String Message,String PositiveButtonText,
String NegativeButtonText){
...
builder.setPositiveButton(PositiveButtonText, new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialogInterface, int i) {
mListener.onButtonClicked(i);
}
});
builder.setNegativeButton(NegativeButtonText, new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialogInterface, int i) {
mListener.onButtonClicked(i);
dialogInterface.dismiss();
}
});
builder.show();
}
}
then you can create and call the method with:
// create the listener to listen for the clicked button.
AlertUtils.Listener listener = new AlertUtils.Listener() {
@Override
public void onButtonClicked(int pressedButton) {
// here you'll receive the button value
// do something here.
}
};
AlertUtils alertUtils = new AlertUtils(getContext(), listener);
// then you're calling the method
alertUtils.ShowAlertWithTwoButtons("title", "message", "yes", "no");
Upvotes: 1
Reputation: 348
Try in this way. Make AlertUtils class like this.
public class AlertUtils {
private AlertDialog.Builder builder;
private AlertDialogListener alertDialogListener;
// Interface to send back the response of click
interface AlertDialogListener {
void onClick(int a);
}
public AlertUtils(Context context, AlertDialogListener alertDialogListener) {
builder = new AlertDialog.Builder(context);
this.alertDialogListener = alertDialogListener;
}
public void ShowAlertWithTwoButtons(String Title, String Message, String PositiveButtonText,
String NegativeButtonText) {
builder.setTitle(Title);
builder.setMessage(Message);
builder.setPositiveButton(PositiveButtonText, new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialogInterface, int i) {
// if you want to pass the actual value of i,then pass the i in onClick or if you want 1 on
// positive button click then pass 1 here.
alertDialogListener.onClick(1);
}
});
builder.setNegativeButton(NegativeButtonText, new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialogInterface, int i) {
// if you want to pass the actual value of i, then pass the i in onClick or if you want 1 on
// negative button click then pass 0 here.
alertDialogListener.onClick(0);
dialogInterface.dismiss();
}
});
builder.show();
}
}
Call the dialog in this way where you need this.
AlertUtils alertUtils = new AlertUtils(getContext(), new AlertUtils.AlertDialogListener() {
@Override
public void onClick(int a) {
if (a == 1) {
// Do your work on Positive button click
} else {
// Do your work on Negative button click
}
}
});
alertUtils.ShowAlertWithTwoButtons("Alert Dialog", "Alert Dialog Description ", "Positive", "Negative");
Upvotes: 2