Himanshu Yadav
Himanshu Yadav

Reputation: 1590

Flutter- GestureDetector not working with containers in stack

I have two containers in a stack and both containers have GestureDetector.The OnTap for the first container is working fine but it's not working with another container. The first container is the image and the second one is the green background aligned partially over the first container.

new Stack(
            alignment: Alignment(0.0, 1.44),
            children: <Widget>[
              GestureDetector(
                onTap: () => _openImage(context),
                child: Container(
                  width: 340.0,
                  foregroundDecoration: new BoxDecoration(
                      color: Color.fromRGBO(155, 85, 250, 0.55)),
                  height: 240.0,
                  child: FadeInImage.assetNetwork(
                    placeholder: 'assets/dimlight.png',
                    image: post.imageUrl,
                    fit: BoxFit.cover,
                  ),
                ),
              ),
              new GestureDetector(
                child: new Container(
                  color: Colors.green,
                  child: Row(
                    mainAxisSize: MainAxisSize.max,
                    children: <Widget>[
                      SizedBox(width: 7.0),
                      CircleAvatar(
                        backgroundImage: 
                           new AssetImage("assets/boy.png")
                        radius: 30.0,
                      ),
                      SizedBox(
                        width: 7.0,
                      ),
                      Column(
                        crossAxisAlignment: CrossAxisAlignment.start,
                        children: <Widget>[
                          new SizedBox(
                            height: 20.0,
                          ),
                          Text(
                            post.user.name,
                            style: TextStyle(fontWeight: FontWeight.bold),
                          ),
                          Text(
                            getTimeString(post.timestamp.toString()),
                            style: TextStyle(
                                color: Colors.grey, fontSize: 10.0),
                          ),
                        ],
                      ),
                      SizedBox(
                        width: 20.0,
                      ),
                    ],
                  ),
                ),
                onTap: () => _navigateToDetails(context),
              )
            ],
          )

Layout Screenshot

enter image description here

Upvotes: 147

Views: 118817

Answers (21)

Bijender Singh Shekhawat
Bijender Singh Shekhawat

Reputation: 4474

For this use behavior: HitTestBehavior.translucent on your GestureDetector .

For example:

GestureDetector(
        behavior: HitTestBehavior.translucent,
        onTap: () {
          print("taped");
        },
        child: <your Widget>
  )

Upvotes: 1

Umair Ali
Umair Ali

Reputation: 836

Just make sure anything above the Tap Gesture is in IgnorePointer

https://api.flutter.dev/flutter/widgets/IgnorePointer-class.html

Stack(
  children:[
    (...your down widget which should handle the tap...)

    IgnorePointer(
      child: (... your top widget which must be transparent to any tap ...)
    )
  ]
)

Example

  @override
  Widget build(BuildContext context) {
    return Scaffold(
      body: SafeArea(
        child: Stack(
          children: <Widget>[
            GestureDetector(
              behavior: HitTestBehavior.translucent,
              onTap: () {
                print('tap');
              },
              child: Container(color: Colors.blue),
            ),
            IgnorePointer(ignoring:true,child:Container(color: Colors.white)),
          ],
        ),
      ),
    );
  }

Upvotes: 2

Use Inkwell instead of GestureDetector

Upvotes: -2

dutch
dutch

Reputation: 27

@Michel Fortes' AbsorbPointer() solution worked for me, even with Stack() as one of the descendants.

Prior to this I had tried modifying the GestureDetector.behavior to HitTestBehavior.transluscent, using Inkwell() instead, and wrapping different widgets in the tree. I also tried using RawGestureDetector().

Nothing worked until AbsorbPointer():

GestureDetector(
   child: AbsorbPointer(
      child: Container(...) // or any Material widget, even if descendants include a Stack() 
      )
)

Upvotes: -1

ifredom
ifredom

Reputation: 1090

  1. The click is invalid because your widget is beyond the scope of Stack

  2. Use ConstrainedBox to fill the stack with screen

class MyHomePage extends StatefulWidget {
   final String title;
   const MyHomePage({Key? key, required this.title}) : super(key: key);
    @override
    State<MyHomePage> createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
    @override
    Widget build(BuildContext context) {
        return Scaffold(
             appBar: AppBar(
                title: Text(widget.title),
             ),
             body: ConstrainedBox(
                    constraints: BoxConstraints.expand(),
                    child: Stack(
                      children: [
                        Positioned(
                          right: 100,
                          bottom: 100,
                          child: GestureDetector(
                            behavior: HitTestBehavior.translucent,
                            onTap: () {
                              debugPrint("hello");
                              showDialog(context: context, builder: ((context) => Text("dialog")));
                            },
                            child: Container(
                                child: Text("123"),
                            ),
                          ),
                        ),
                      ],
                    ),
                  ),
                );
              }
}

Upvotes: 0

shams7
shams7

Reputation: 71

OnTap does not work outside the first childrens area in stack. So put everything inside a container and give it a height and width and make it a first child.

Upvotes: 0

Louis Odhiambo
Louis Odhiambo

Reputation: 21

Keep your gesture detector as the last child in the stack that means it will be on the top front like below;

Stack Parent └ Child One [Far Back] └ Child Two └ Child Three [Top Front]

if its at the back of another child then the overlapping child prevents it from being clicked somehow

Upvotes: 2

Gk Mohammad Emon
Gk Mohammad Emon

Reputation: 6938

For my case, I placed the GestureDetector inside the Stack which created the same problem. I solved it by making the parent Stack into a child of the GestureDetector .

Before -

Stack(
    children: [
    GestureDetector()
    ])

After -

GestureDetector(
    child: 
    Stack()
   )

Upvotes: 0

Michel Fortes
Michel Fortes

Reputation: 939

You should try wrap your Container with an AbsorbPointer.

GestureDetector(
   child: AbsorbPointer(
      child: Container(...)
   )
)

Upvotes: 54

Sayed M. Idrees
Sayed M. Idrees

Reputation: 1408

Okay here's the deal, I just changed the position of the widgets. In Stack Everything is like a Tree index.

Stack Parent
  └ Child One    [Far Back]
  └ Child Two
  └ Child Three  [Top Front]

My Code:

     return Stack(
              children: [
                accountInfo(),   // this is not clickable
                chatMessages(),
                typingArea(),
              ],
            ),

I just changes the sequence

    return Stack(
              children: [
                chatMessages(),
                typingArea(),
                accountInfo(), // Now this is clickable by any of onTap Event ad
              ],
            ),

Upvotes: 1

Rodion Mostovoi
Rodion Mostovoi

Reputation: 1563

Also consider Listener widget. It helped me.
https://api.flutter.dev/flutter/widgets/Listener-class.html
Example:

Listener(
    onPointerDown: (_) {}, // onTapDown
    onPointerUp: (_) => {}, // onTapUp
    child: Container(),
)

Upvotes: 10

basti12354
basti12354

Reputation: 2520

If your are using GoogleMap widget and want to add a searchfield/textfield you should be aware that the map widget is consuming your gestures. I do something like this:

final FocusNode _focusNode = new FocusNode();

  @override
  Widget build(BuildContext context) {
    return GestureDetector(
      behavior: HitTestBehavior.translucent,
      onTap: () {            
        print("tap");
        if (_focusNode.hasPrimaryFocus) {
          _focusNode.unfocus();
          rebuildAfterFocusChange();
        }
      },
      child: Stack(children: [
        AbsorbPointer(absorbing: _focusNode.hasPrimaryFocus, child: StoreMapView()),
        showSearchField(model),
      ]),
    );
  }

Widget showSearchField(StoreFinderViewModel model) {
    return SafeArea(
      child: Padding(
        padding: const EdgeInsets.only(left: 8.0, right: 8.0, top: 12.0),
        child: TextField(
          onTap: () {
            rebuildAfterFocusChange();
          },
          onSubmitted: (String input) {
            rebuildAfterFocusChange();
            // do other stuff
            });
          },
          focusNode: _focusNode,
        ),
      ),
    );
  }

  void rebuildAfterFocusChange() {
    setState(() {});
  }

I am using the AbsorbPointer widget to absorb the clicks/taps, but ONLY if my textfield has the focus. I call my rebuildAfterFocusChange(); if I tap on my "Searchfield", use the onsubmit method of the textfield to trigger a search in my backend and after I unfocus my textfield.

Upvotes: 0

Hugo H
Hugo H

Reputation: 6362

For me it was an issue with items overflowing outside a Stack, with clipBehavior: Clip.none.

In that case the item is visible but not touchable. So I updated my layout to remove the clipBehavior: Clip.none on my Stack and the GestureDetector started working. 🎉

Upvotes: 15

Antonin GAVREL
Antonin GAVREL

Reputation: 11219

Another GestureDetector in the BuildContext tree

Ok on my side it was quite stupid but since it may happens to many of us I will explain:

My build context (simplified for the example) tree was this way:

Widget build(BuildContext context) {

return (...) (
    child: GestureDetector(
        onTap: () => _myFunction(),
        child: Container(
            height: 64.0,
            width: 128.0,
            child: (...)

Seems legit right? But then I inspected into more details the bottom of my tree:

(...)
        onTap: () => _myFunction(),
        child: Container(
            height: 64.0,
            width: 128.0,
            child: TheSourceOfEvil() // <-- whoopsie!

Quickly inspected TheSourceOfEvil to find out that the culprit was in fact ANOTHER GestureDetector has a child, that I had not yet implemented onTap: () => {},:

Widget TheSourceOfEvil( {

return (...) (
    child: GestureDetector(
        onTap: () => {}, // override previous GestureDetector
        child: Container(
            child: (...);

Got rid of it and it instantly fixed my puzzling issue. I hope it will help!

Upvotes: 2

stan
stan

Reputation: 239

In my case I had a CustomPainter inside the stack. Nothing of the above was working, until I gave the CustomerPainter a size. It was showing without explicitly giving a size, but no tap events were triggered:

Container(
      child: CustomPaint(
    size: Size(30, 30),
    painter: RecordingButton(30),
  ))

Upvotes: 3

johngray1965
johngray1965

Reputation: 652

For others coming to this post, another thing that can cause this issue is an AbsorbPointer higher is the hierarchy.

Upvotes: 0

BIS Tech
BIS Tech

Reputation: 19434

Because of stack..There are some widget on your GestureDetector.

Solution:

Stack(
        children: <Widget>[
              ...//Other widgets,
              GestureDetector()
        ]

Upvotes: 7

Athul Sai
Athul Sai

Reputation: 3807

Try setting the behavior property of GestureDetector to HitTestBehavior.translucent.

Upvotes: 365

Sobhan Moradi
Sobhan Moradi

Reputation: 569

Using InkWell instead of GestureDetector solved my problem.

Upvotes: 46

paulos
paulos

Reputation: 32

I see that you are calling the callback method instead of assigning it to onTap property of GestureDetector widget. Pass the name of the method don't call it there.

Upvotes: -2

Viren V Varasadiya
Viren V Varasadiya

Reputation: 27137

i think that your widgets are overlapping each other and that the causing a problem. you can check it by wrapping your GestureDetector with container and provide color to get better understanding.

your code is not enough that's why i added following example may help you to understand more clearly.

swap the position of GestureDetector in example and you can found that in first case it prints only second and in other case if you click in above part then it prints first to.

import 'package:flutter/material.dart';

void main() {
  runApp(MyApp());
}

class MyApp extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      title: 'Firebase Auth Demo',
      home: MyHomePage(),
    );
  }
}

class MyHomePage extends StatefulWidget {
  @override
  _MyHomePageState createState() => _MyHomePageState();
}

class _MyHomePageState extends State<MyHomePage> {
  @override
  Widget build(BuildContext context) {
    return new Scaffold(
      body: new Card(
        margin: EdgeInsets.all(40.0),
        child: new Column(
          mainAxisSize: MainAxisSize.max,
          children: <Widget>[
            GestureDetector(
              onTap: () => print("first container"),
              child: Container(
                width: 340.0,
                foregroundDecoration: new BoxDecoration(
                    color: Color.fromRGBO(155, 85, 250, 0.0)),
                height: 240.0,
                child: FadeInImage.assetNetwork(
                  placeholder: 'images/p1.png',
                  image:
                  "https://www.straitstimes.com/sites/default/files/styles/article_pictrure_780x520_/public/articles/2016/06/15/ST_20160615_LLIMH_2368135.jpg?itok=8Dggu2PM&timestamp=1465926004",
                  fit: BoxFit.cover,
                ),
              ),
            ),
            new GestureDetector(
              child: new Container(
                foregroundDecoration: BoxDecoration(
                    color: Color.fromRGBO(155, 85, 250, 0.4)),
                child: Row(
                  mainAxisSize: MainAxisSize.max,
                  children: <Widget>[
                    SizedBox(width: 7.0),
                    CircleAvatar(
                      backgroundImage: new AssetImage("images/p2.jpg"),
                      radius: 30.0,
                    ),
                    SizedBox(
                      width: 7.0,
                    ),
                    Expanded(
                      child: Column(
                        crossAxisAlignment: CrossAxisAlignment.start,
                        children: <Widget>[
                          new SizedBox(
                            height: 20.0,
                          ),
                          Text(
                            "sfvgefbv",
                            style: TextStyle(fontWeight: FontWeight.bold),
                          ),
                          Text(
                            "sfvmsfkv",
                            style: TextStyle(
                                color: Colors.grey, fontSize: 10.0),
                          ),
                        ],
                      ),
                    ),
                    new Container(
                      alignment: AlignmentDirectional.centerEnd,
//            todo add here check if not logged in then ask to
                      child: Row(
                        mainAxisSize: MainAxisSize.min,
                        mainAxisAlignment: MainAxisAlignment.start,
                        children: <Widget>[
                          IconButton(
                              icon: Icon(
                                Icons.comment,
                                color: Colors.green,
                              ),
                              onPressed: () => print("message click")),
                          Text(
                            "2",
                            style: TextStyle(
                              color: Colors.green,
                            ),
                          ),
                          SizedBox(
                            width: 10.0,
                          )
                        ],
                      ),
                    ),
                  ],
                ),
              ),
              onTap: () => print("this is second container"),
            ),
            new Expanded(
              child: Container(
                padding: EdgeInsets.all(10.0),
                child: Column(
                  children: <Widget>[
                    Text(
                      "fsvkmfskbnmkffvberk",
                      style: TextStyle(
                          color: Colors.green, fontWeight: FontWeight.bold),
                    ),
                    new Text(
                      "svklmfslkbnernkjrnvkrwjnvrw",
                      maxLines: 6,
                      overflow: TextOverflow.ellipsis,
                    ),
                  ],
                ),
              ),
            ),
          ],
        ),
      ),
    );
  }
}

Upvotes: 1

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