Reputation: 543
So I'm trying to create a Winsock UDP server out of a TCP server, but I just can't seem to get it to work. The official winsock documentation doesn't seem to cover UDP servers (atleast as far as I could find).
The working TCP server is here:
#include <iostream>
#include <ws2tcpip.h>
#include <windows.h>
using namespace std;
int main()
{
const char* port = "888";
char message[50] = {0};
// Initialize WINSOCK
WSADATA wsaData;
WSAStartup(MAKEWORD(2,2), &wsaData);
// Create the listening socket
SOCKET ListenSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
SOCKET DataSocket;
// Initialize the sample struct and get another filled struct of the same type and old values
addrinfo hints, *result(0); ZeroMemory(&hints, sizeof(hints));
hints.ai_family = AF_INET;
hints.ai_socktype = SOCK_STREAM;
hints.ai_protocol = IPPROTO_TCP;
hints.ai_flags = AI_PASSIVE;
getaddrinfo(0, port, &hints, &result);
// Bind the socket to the ip and port provided by the getaddrinfo and set the listen socket's type to listen
bind(ListenSocket, result->ai_addr, (int)result->ai_addrlen);
listen(ListenSocket, SOMAXCONN); // Only sets the type to listen ( doesn't actually listen )
// Free unused memory
freeaddrinfo(result);
// Accept a connection
DataSocket = accept(ListenSocket, 0, 0);
cout << "Connected!" << endl << endl;
// Recieve data
while(true){
recv(DataSocket, message, 10, 0);
cout << "Recieved: \n\t" << message << endl << endl;
system("cls");
Sleep(10);
}
// Shutdown
shutdown(DataSocket, SD_BOTH);
shutdown(ListenSocket, SD_BOTH);
WSACleanup();
exit(0);
return 0;
}
How could I convert it to a working UDP server? In my experience just changing the protocol and socktype doesn't cut it.
Code update:
const char* port = "888";
char message[50] = {0};
// Initialize WINSOCK
WSADATA wsaData;
WSAStartup(MAKEWORD(2,2), &wsaData);
// Create the listening socket
SOCKET DataSocket = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
// Initialize the sample struct and get another filled struct of the same type and old values
addrinfo hints, *result(0); ZeroMemory(&hints, sizeof(hints));
hints.ai_family = AF_INET;
hints.ai_socktype = SOCK_DGRAM;
hints.ai_protocol = IPPROTO_UDP;
hints.ai_flags = AI_PASSIVE;
getaddrinfo(0, port, &hints, &result);
// Bind the socket to the ip and port provided by the getaddrinfo and set the listen socket's type to listen
bind(DataSocket, result->ai_addr, (int)result->ai_addrlen);
listen(DataSocket, SOMAXCONN); // Only sets the type to listen ( doesn't actually listen )
// Free unused memory
freeaddrinfo(result);
// Recieve data
while(true){
int bytes = recvfrom(DataSocket, message, 20, 0, 0, 0);
}
Upvotes: 0
Views: 4876
Reputation: 136256
To convert a TCP server into a UDP server at least the following changes must be done:
SOCK_STREAM
with SOCK_DGRAM
; IPPROTO_TCP
with IPPROTO_UDP
.listen
and accept
calls.recv
with recvfrom
.send
with sendto
. Upvotes: 2