Reputation: 2555
I'm using new Unity's Lightweight rendering pipeline.
After creating a material with a new surface shader, created from the drop-down menu, all I see is a pink color.
There is no information at all about creating shaders for LWRP. It looks like unlit shaders are supported without issues, but what about surface shaders?
Upvotes: 6
Views: 2414
Reputation: 2555
According to Feature Comparison Table, Surface Shaders are not supported in LWRP.
I didn't find examples of surface shaders migration.
Feature | Unity Built-in render pipeline | LWRP
Surface Shaders | Yes | Not supported
Upvotes: 2