Reputation: 157
I am unable to attach VS2017 to my unity android app. Here's my setup.
I have adb connected via wifi.
C:\Users\Diamonds\AppData\Local\Android\sdk\platform-tools>adb devices List of devices attached 192.168.86.20:5555 device
Unity successfully sends the build to the android phone, and logs show up when the app runs on phone:
I've got the app just running on the phone. Inside VS2017 the phone shows up correctly. When I select it, VS2017 spins for 20 seconds then does nothing. No error in VS2017 or in Unity.
Oddly I do not have the phone connected via USB. I do not know why it shows up there.
Upvotes: 0
Views: 45
Reputation: 31
I think you can try USB instead of WIFI. According to Microsoft's documentation
Wifi is versatile but super slow compared to USB because of latency. We saw a lack of proper multicast support for some routers or devices (Nexus series are well known for this).
using USB is a better option.
Upvotes: 0