Reputation: 332
I intend to implement the multiplication operator of my "Sparse Vector" and "Vector" classes. The following simplified code demo shows my problem
The Vector class in Vector.hpp
#pragma once
template <typename T>
class Vector
{
public:
Vector() {}
template <typename Scalar>
friend Vector operator*(const Scalar &a, const Vector &rhs) // #1
{
return Vector();
}
};
The Sparse Vector class in SpVec.hpp
#pragma once
#include "Vector.hpp"
template <typename T>
class SpVec
{
public:
SpVec() {}
template <typename U>
inline friend double operator*(const SpVec &spv, const Vector<U> &v) // #2
{
return 0.0;
}
};
The test code in main.cpp:
#include "Vector.hpp"
#include "SpVec.hpp"
#include <iostream>
int main()
{
Vector<double> v;
SpVec<double> spv;
std::cout << spv * v;
return 0;
}
I build the test program with
g++ main.cpp -o test
which gives the ambiguous template deduction error
main.cpp: In function ‘int main()’:
main.cpp:13:26: error: ambiguous overload for ‘operator*’ (operand types are ‘SpVec<double>’ and ‘Vector<double>’)
std::cout << spv * v;
~~~~^~~
In file included from main.cpp:2:0:
SpVec.hpp:12:26: note: candidate: double operator*(const SpVec<T>&, const Vector<U>&) [with U = double; T = double]
inline friend double operator*(const SpVec &spv, const Vector<U> &v) // #2
^~~~~~~~
In file included from main.cpp:1:0:
Vector.hpp:10:19: note: candidate: Vector<T> operator*(const Scalar&, const Vector<T>&) [with Scalar = SpVec<double>; T = double]
friend Vector operator*(const Scalar &a, const Vector &rhs) // #1
I expect the #2
method definition is more close to my calling.
Please help me understand how the ambiguous error comes out and how to resolve the issue.
Upvotes: 6
Views: 150
Reputation: 332
I come up with another idea that the prior type information Scalar
can be used with the SFAINE feature enabled by the c++11
standard library struct std::enable_if
.
The codes:
Vector.hpp
#pragma once
#include <iostream>
#include <type_traits>
template <typename T>
class Vector
{
public:
Vector() {}
template <typename Scalar>
typename std::enable_if<std::is_arithmetic<Scalar>::value, Vector<T>>::type
operator*(const Scalar &rhs) const// #1
{
std::cout << "Vector * Scalar called." << std::endl;
return Vector();
}
template <typename Scalar>
inline friend typename std::enable_if<std::is_arithmetic<Scalar>::value, Vector<T>>::type
operator*(const Scalar &lhs, const Vector &rhs)
{
std::cout << "Scalar * Vector called." << std::endl;
return Vector();
}
};
SpVec.hpp
#pragma once
#include "Vector.hpp"
#include <iostream>
template <typename T>
class SpVec
{
public:
SpVec() {}
template <typename U>
inline double operator*(const Vector<U> &rhs) const // #2 as member function
{
std::cout << "SpVec * Vector called" << std::endl;
return 0.0;
}
template <typename U>
inline friend double operator*(const Vector<U> &lhs, const SpVec &rhs)
{
std::cout << "Vector * SpVec called" << std::endl;
return 0.0;
}
};
main.cpp
#include "SpVec.hpp"
#include "Vector.hpp"
#include <iostream>
int main()
{
Vector<double> v;
SpVec<double> spv;
double a = spv * v;
a = v * spv;
Vector<double> vt;
vt = v * 2.0;
vt = 2.0 * v;
return 0;
}
Build the program with c++11
g++ -std=c++11 main.cpp -o test
The result:
SpVec * Vector called.
Vector * SpVec called.
Vector * Scalar called.
Scalar * Vector called.
Upvotes: 3
Reputation: 7542
The argument to operator*
are SpVec<double>
and Vector<double>
. It could be resolved to
operator*(const Scalar &a, const Vector &rhs)
with scalar
as SpVec<double>
and rhs
as Vector<double>
.
It could also resolve to
operator*(const SpVec &spv, const Vector<U> &v)
with spv as SpVec<double>
and U
as double
.
One way of resolving this is to turn Vector::operator*
to non-friend function.
Vector operator*(const Scalar &a) // #1
{
//The other argument here will be accessed using this pointer.
return Vector();
}
and you can call it as
int main()
{
Vector<double> v;
SpVec<double> spv;
std::cout << spv * v; // will call #2
v * spv; //will call #1
return 0;
}
Upvotes: 0