Steerpike
Steerpike

Reputation: 1863

Stopping an audio track on a mouse click event

I'm learning some beginners front end development. I've created a very simple website which utilizes the Lightbox kit. I have worked out how to start an audio track when someone clicks a thumbnail but need some pointers as to how to stop it, or for a more robust solution, play the appropriate track if someone clicks the 'next' arrow. Here is my code so far:

<!doctype html>

<html lang="en">
<head>
    <link rel="stylesheet" type="text/css" href="css/style.css">
    <link rel="stylesheet" type="text/css" href="css/lightbox.min.css">
    <script src="js/lightbox-plus-jquery.min.js"></script>

    <meta charset="utf-8">
    <title>verenti ltd</title>
    <meta name="viewport" content="width-device-width, initial-scale=1.0">
    <meta name="author" content="SitePoint">

</head>

<body bgcolor="#F7FBED  ">

<div class="gallery">
    <a href="images/drake_big.jpg" data-lightbox="mygallery" data-title="nick drake"
       onclick=PlaySound("music/drake.mp3")><img src="images/drake_small.jpg"></a>
    <a href="images/prine_big.jpg" data-lightbox="mygallery" data-title="john prine"
       onclick=PlaySound("music/prine.mp3")> <img src="images/prine_small.jpg"></a>
    <a href="images/westerberg_big.jpeg" data-lightbox="mygallery" data-title="paul westerberg"
       onclick=PlaySound("music/westerberg.mp3")> <img src="images/westerberg_small.jpg"></a>
    <a href="images/townes_big.png" data-lightbox="mygallery" data-title="townes van zandt"
       onclick=PlaySound("music/townes.mp3")> <img src="images/townes_small.jpg"></a>
    <script>
        function PlaySound(path) {
            //this function will work like a toggler for sound track playing
            var sound = document.getElementById(path);
            if(sound && sound.currentTime > 0){ //check whether it is already playing
                sound.pause();// stop the sound
                sound.currentTime = 0 //
            }else if(sound){
                //this block to play paused sound track
                sound.play();
            }else{
                //this block to play new sound track
                sound= document.createElement('audio');
                sound.setAttribute('src', path);
                sound.setAttribute('id', path);
                sound.play();
            }
        }

    </script>
</div>
</body>
</html>

I think I could be making better use of the tag?

Upvotes: 0

Views: 601

Answers (1)

Shubham
Shubham

Reputation: 2210

A simple solution will be:

    <script>
    function PlaySound(path) {
            //this function will work like a toggler for sound track playing
            var sound = document.getElementById(path);
            if(sound && sound.currentTime > 0){ //check whether it is already playing
               sound.pause();// stop the sound
               sound.currentTime = 0 //
            }else if(sound){
                 //this block to play paused sound track

               sound.play();
            }else{
                 //this block to play new sound track

                  sound= document.createElement('audio');
                  sound.setAttribute('src', path);
                  sound.setAttribute('id', path);
                  sound.play();
            }


    }

</script>

Upvotes: 1

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