Jack
Jack

Reputation: 2285

Does the Emscripten's VR API utilize the WEBGL_MULTIVIEW_EXTENSION?

I'm working on auditing the code, but hoping for a definitive answer: Does Emscripten's VR API utilize the WebGL-Multiview-Extension to avoid making redundant calculations to render multiple viewports in a single draw call?

Upvotes: 0

Views: 128

Answers (1)

Squareys
Squareys

Reputation: 26

No, emscripten VR API currently does not make use of WEBGL_MULTIVIEW_EXTENSION.

Since there will eventually be a rewrite to wrap WebXR Device API (Emscripten VR API uses WebVR 1.1), I am unsure whether it would make sense to work on this, but if you have some spare time, give it a go!

Cheers, Jonathan (Squareys)

Upvotes: 1

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