Reputation: 13
I am trying to make my code as short as possible and I intend on randomising images from a choice of 6 pictures for 3 different picture boxes at certain intervals. Instead of copy and pasting the switch and case three times for each picturebox, I am trying to instead change in one foreach loop. I am very new to C# and windows forms so any help is appreciated. EDIT:Sorry for poor wording, but the problem was that the program says element is not a valid picturebox and I am wondering why and how to fix it if possible, but thanks for the alternate solutions.
private void timer1_Tick(object sender, EventArgs e)
{
Random random = new Random();
int picture = random.Next(1, 7);
var pictures = new List<PictureBox> { pictureBox1, pictureBox2, pictureBox2 };
foreach (PictureBox element in pictures)
{
switch (picture)
{
case 1:
this.element.Image = Image.FromFile("C:\\Users\\seanb\\OneDrive\\Pictures\\cherry.jpg");
break;
case 2:
this.element.Image = Image.FromFile("C:\\Users\\seanb\\OneDrive\\Pictures\\bell.jpg");
break;
case 3:
this.element.Image = Image.FromFile("C:\\Users\\seanb\\OneDrive\\Pictures\\lemon.jpg");
break;
case 4:
this.element.Image = Image.FromFile("C:\\Users\\seanb\\OneDrive\\Pictures\\orange.jpg");
break;
case 5:
this.element.Image = Image.FromFile("C:\\Users\\seanb\\OneDrive\\Pictures\\star.jpg");
break;
case 6:
this.element.Image = Image.FromFile("C:\\Users\\seanb\\OneDrive\\Pictures\\skull.jpg");
break;
}
}
Upvotes: 0
Views: 1459
Reputation: 39976
What about using a Dictionary like this:
Dictionary<int, Image> dictionary = new Dictionary<int, Image>()
{
{1, Image.FromFile("C:\\Users\\seanb\\OneDrive\\Pictures\\cherry.jpg")},
{2, Image.FromFile("C:\\Users\\seanb\\OneDrive\\Pictures\\bell.jpg")},
};
dictionary.TryGetValue(picture, out value);
if (value != null)
{
this.element.Image = value;
}
Upvotes: 3
Reputation: 1
private void timer1_Tick(object sender, EventArgs e)
{
Random random = new Random();
List<string> picPaths = new List<string>();
picPaths.Add("C:\\Users\\seanb\\OneDrive\\Pictures\\cherry.jpg");
picPaths.Add("C:\\Users\\seanb\\OneDrive\\Pictures\\bell.jpg");
picPaths.Add("C:\\Users\\seanb\\OneDrive\\Pictures\\lemon.jpg");
picPaths.Add("C:\\Users\\seanb\\OneDrive\\Pictures\\orange.jpg");
picPaths.Add("C:\\Users\\seanb\\OneDrive\\Pictures\\star.jpg");
picPaths.Add("C:\\Users\\seanb\\OneDrive\\Pictures\\skull.jpg");
pictureBox1.Image = Image.FromFile(picPaths[random.Next(picPaths.Count)]);
pictureBox2.Image = Image.FromFile(picPaths[random.Next(picPaths.Count)]);
pictureBox3.Image = Image.FromFile(picPaths[random.Next(picPaths.Count)]);
}
Upvotes: 0
Reputation: 2608
Approach with Dictionary
int picture = new Random().Next(1, 7);
Dictionary<int, string> dictionary = new Dictionary<int, string>()
{
{1, "cherry.jpg"},
{2, "bell.jpg"},
{3, "lemon.jpg"},
{4, "orange.jpg"},
{5, "star.jpg"},
{6, "skull.jpg"}
};
string res = "default.jpg";
var pictures = new List<PictureBox> { pictureBox1, pictureBox2, pictureBox2 };
string path = System.IO.Path.Combine("C:\\Users\\seanb\\OneDrive\\Pictures\\" + dictionary.TryGetValue(picture, out res));
pictures.ForEach(x => x.Image = Image.FromFile(path));
Upvotes: 0
Reputation: 4024
Random random = new Random();
int picture = random.Next(1, 7);
var pictureBoxs = new List<PictureBox> { pictureBox1, pictureBox2, pictureBox2 };
string basePath = "C:\\Users\\seanb\\OneDrive\\Pictures\\";
string[] pictures = new string[]{ "cherry.jpg", "bell.jpg", "lemon.jpg", "orange.jpg", "star.jpg", "skull.jpg" };
foreach (PictureBox element in pictureBoxs)
{
this.element.Image = Image.FromFile(basePath+ pictures[picture]);
}
Upvotes: 0
Reputation: 186833
So you have pictures:
static Image[] s_Images = new string[] {
"cherry.jpg",
"bell.jpg",
"lemon.jpg",
"orange.jpg",
"star.jpg",
"skull.jpg"}
.Select(file => Path.Combine(@"C:\Users\seanb\OneDrive\Pictures", file))
.Select(file => Image.FromFile(file))
.ToArray();
static Random random = new Random();
And you want to assign these images to the picture boxes randomly:
private void timer1_Tick(object sender, EventArgs e) {
foreach (PictureBox box in new PictureBox[] { pictureBox1, pictureBox2, pictureBox2 }) {
box.Image = s_Images[random.Next(s_Images.Length)];
}
}
Upvotes: 0