Reputation: 2083
I am just learning c++ and am having trouble with inheritance, comming from a c# background I feel C++ inhertance to be a little more complicated.
I have a base class UserInterface that has virtual and pure virtual methods :
class UserInterface
{
protected:
LiquidCrystal* lcd;
const int ICON_WATER_DROP = 0;
const int ICON_SMILEY = 1;
const int ICON_STATION = 2;
const int ICON_WATER_DROPS = 3;
const int ICON_ALARM = 4;
const int ICON_PRESSURE = 5;
/* icon for water drop */
byte waterDrop[8] =
{
B00100,
B00100,
B01010,
B01010,
B10001,
B10001,
B10001,
B01110
};
byte bucket[8] =
{
B01010,
B00100,
B00010,
B11111,
B10001,
B11111,
B10001,
B11111
};
/* smiley face */
byte smiley[8] =
{
B00000,
B10001,
B00000,
B00000,
B10001,
B01110,
B00000,
B00000
};
byte station[8] =
{
B11110,
B10010,
B11111,
B10011,
B10011,
B10011,
B10010,
B11111
};
byte alarm[8] =
{
B00000,
B00100,
B01110,
B01110,
B01110,
B11111,
B00100,
B00000
};
byte pressure[8] =
{
B00100,
B01110,
B11111,
B00100,
B00100,
B11111,
B01110,
B00100
};
public:
UserInterface();
virtual ~UserInterface();
virtual void drawIcon(int icon);
virtual void drawInitializingScreen();
virtual void clearScreen();
virtual void drawText(const __FlashStringHelper *line1);
virtual void drawText(const __FlashStringHelper *line1, const __FlashStringHelper *line2);
virtual void drawText(const __FlashStringHelper *line1, int line2);
virtual void drawAddressSetupScreen(int address);
// All this methods need to be implemented by each subclass
virtual void drawHomeScreen(byte address) = 0;
virtual void drawWateringTotalVolumeScreen(char* remainingTime, char* litres) = 0;
virtual void drawWateringVolumePerMinuteScreen(char* remainingTime, char* litres) = 0;
virtual void drawWateringPressureScreen(char* remainingTime, char* presure) = 0;
virtual void drawWateringPausedScreen(char* remainingTime) = 0;
virtual void drawWateringPausedAlternateScreen(char* remainingTime) = 0;
virtual void drawOutOfService(byte address) = 0;
virtual void drawInvalidSelection() = 0;
};
and the class implementation:
UserInterface::UserInterface()
{
//lcd = new LiquidCrystal(12, 11, 5, 4, 3, 2);
lcd = new LiquidCrystal(5, 6, 7, 8, 9, 10);
lcd->clear();
// create a new custom characters
lcd->createChar(ICON_WATER_DROP, waterDrop);
lcd->createChar(ICON_SMILEY, smiley);
lcd->createChar(ICON_STATION, station);
lcd->createChar(ICON_WATER_DROPS, bucket);
lcd->createChar(ICON_ALARM, alarm);
lcd->createChar(ICON_PRESSURE, pressure);
}
UserInterface::~UserInterface()
{
}
void UserInterface::drawIcon(int icon)
{
// print the custom char to the lcd
lcd->write(icon);
}
void UserInterface::drawInitializingScreen()
{
lcd->setCursor(0, 0);
lcd->print(F("INICIALIZANDO"));
lcd->setCursor(0, 1);
lcd->print(F("VER:"));
lcd->setCursor(5, 1);
lcd->print(__DATE__);
}
void UserInterface::clearScreen()
{
lcd->clear();
}
void UserInterface::drawText(const __FlashStringHelper *line1)
{
lcd->setCursor(0, 0);
lcd->print(line1);
}
void UserInterface::drawText(const __FlashStringHelper *line1, const __FlashStringHelper *line2)
{
lcd->setCursor(0, 0);
lcd->print(line1);
lcd->setCursor(0, 1);
lcd->print(line2);
}
void UserInterface::drawText(const __FlashStringHelper *line1, int line2)
{
lcd->setCursor(0, 0);
lcd->print(line1);
lcd->setCursor(0, 1);
lcd->print(line2);
}
void UserInterface::drawAddressSetupScreen(int address)
{
lcd->setCursor(0, 0);
lcd->print(F("ADDRESS SETUP"));
lcd->setCursor(0, 1);
lcd->print(address);
}
and a subclass :
class LCD16x2: public UserInterface
{
public:
LCD16x2();
~LCD16x2();
void drawIcon(int icon);
void drawInitializingScreen();
void clearScreen();
void drawText(const __FlashStringHelper *line1);
void drawText(const __FlashStringHelper *line1, const __FlashStringHelper *line2);
void drawText(const __FlashStringHelper *line1, int line2);
void drawAddressSetupScreen(int address);
// All this methods need to be implemented by each subclass
void drawHomeScreen(byte address) override;
void drawWateringTotalVolumeScreen(char* remainingTime, char* litres) override;
void drawWateringVolumePerMinuteScreen(char* remainingTime, char* litres) override;
void drawWateringPressureScreen(char* remainingTime, char* presure) override;
void drawWateringPausedScreen(char* remainingTime) override;
void drawWateringPausedAlternateScreen(char* remainingTime) override;
void drawOutOfService(byte address) override;
void drawInvalidSelection() override;
};
and the implementation :
LCD16x2::LCD16x2()
{
lcd->begin(16, 2);
}
LCD16x2::~LCD16x2()
{
}
void LCD16x2::drawHomeScreen(byte address)
{
lcd->setCursor(0, 0);
lcd->print(" HUERTOS DE OCIO");
lcd->setCursor(0, 1);
lcd->write(ICON_STATION);
lcd->setCursor(3, 1);
lcd->print(F("ESTACION "));
lcd->print(address);
}
void LCD16x2::drawWateringTotalVolumeScreen(char* remainingTime, char* volume)
{
lcd->setCursor(0, 0);
lcd->print(F("RIEGO EN CURSO"));
lcd->setCursor(0, 1);
lcd->write(ICON_ALARM);
lcd->setCursor(1, 1);
lcd->print(remainingTime);
lcd->setCursor(10, 1);
lcd->write(ICON_WATER_DROP);
lcd->setCursor(11, 1);
lcd->print(volume);
}
void LCD16x2::drawWateringVolumePerMinuteScreen(char* remainingTime,
char* volumePerMinute)
{
lcd->setCursor(0, 0);
lcd->print(F("RIEGO EN CURSO"));
lcd->setCursor(0, 1);
lcd->write(ICON_ALARM);
lcd->setCursor(1, 1);
lcd->print(remainingTime);
lcd->setCursor(10, 1);
lcd->write(ICON_WATER_DROPS);
lcd->setCursor(11, 1);
lcd->print(volumePerMinute);
}
void LCD16x2::drawWateringPressureScreen(char* remainingTime, char* pressure)
{
lcd->setCursor(0, 0);
lcd->print(F("RIEGO EN CURSO"));
lcd->setCursor(0, 1);
lcd->write(ICON_ALARM);
lcd->setCursor(1, 1);
lcd->print(remainingTime);
lcd->setCursor(10, 1);
lcd->write(ICON_PRESSURE);
lcd->setCursor(11, 1);
lcd->print(pressure);
}
void LCD16x2::drawWateringPausedScreen(char* remainingTime)
{
lcd->setCursor(0, 0);
lcd->print(F("RIEGO EN PAUSA"));
lcd->setCursor(0, 1);
lcd->print(remainingTime);
}
void LCD16x2::drawWateringPausedAlternateScreen(char* remainingTime)
{
drawWateringPausedScreen(remainingTime);
}
void LCD16x2::drawOutOfService(byte address)
{
lcd->setCursor(3, 0);
lcd->print(F("ESTACION "));
lcd->print(address);
lcd->setCursor(0, 1);
lcd->print(F("FUERA DE SERVICIO"));
}
void LCD16x2::drawInvalidSelection()
{
lcd->setCursor(0, 1);
lcd->print(F("SELECCION"));
lcd->setCursor(0, 2);
lcd->print(F("INVALIDA"));
}
The problem is that the compiler can't seem to accepts calls being made to the virtual methods implemented in the base class :
C:\Users\marcp\AppData\Local\Temp\ccjzyoeN.ltrans2.ltrans.o:(.rodata+0x8e): undefined reference to LCD16x2::drawIcon(int)'
C:\Users\marcp\AppData\Local\Temp\ccjzyoeN.ltrans2.ltrans.o:(.rodata+0x90): undefined reference to
LCD16x2::drawInitializingScreen()'
C:\Users\marcp\AppData\Local\Temp\ccjzyoeN.ltrans2.ltrans.o:(.rodata+0x92): undefined reference to LCD16x2::clearScreen()'
C:\Users\marcp\AppData\Local\Temp\ccjzyoeN.ltrans2.ltrans.o:(.rodata+0x94): undefined reference to
LCD16x2::drawText(__FlashStringHelper const*)'
C:\Users\marcp\AppData\Local\Temp\ccjzyoeN.ltrans2.ltrans.o:(.rodata+0x96): undefined reference to LCD16x2::drawText(__FlashStringHelper const*, __FlashStringHelper const*)'
C:\Users\marcp\AppData\Local\Temp\ccjzyoeN.ltrans2.ltrans.o:(.rodata+0x98): undefined reference to
LCD16x2::drawText(__FlashStringHelper const*, int)'
C:\Users\marcp\AppData\Local\Temp\ccjzyoeN.ltrans2.ltrans.o:(.rodata+0x9a): undefined reference to LCD16x2::drawAddressSetupScreen(int)'
C:\Users\marcp\AppData\Local\Temp\ccjzyoeN.ltrans3.ltrans.o: In function
updateFirmwareCommand(unsigned char*, unsigned char*, unsigned char*)':
C:\Users\marcp\Dropbox\Source\RiegoMatic\HDO.RiegoMatic.Station.Firmware\Release/..\RMStationFirmware.cpp:1149: undefined reference to LCD16x2::clearScreen()'
C:\Users\marcp\Dropbox\Source\RiegoMatic\HDO.RiegoMatic.Station.Firmware\Release/..\RMStationFirmware.cpp:1152: undefined reference to
LCD16x2::drawText(__FlashStringHelper const*, __FlashStringHelper const*)'
C:\Users\marcp\AppData\Local\Temp\ccjzyoeN.ltrans3.ltrans.o: In function selfTest':
C:\Users\marcp\Dropbox\Source\RiegoMatic\HDO.RiegoMatic.Station.Firmware\Release/..\RMStationFirmware.cpp:693: undefined reference to
LCD16x2::clearScreen()'
C:\Users\marcp\Dropbox\Source\RiegoMatic\HDO.RiegoMatic.Station.Firmware\Release/..\RMStationFirmware.cpp:704: undefined reference to LCD16x2::drawText(__FlashStringHelper const*, int)'
C:\Users\marcp\AppData\Local\Temp\ccjzyoeN.ltrans3.ltrans.o: In function
updateLCD(bool)':
C:\Users\marcp\Dropbox\Source\RiegoMatic\HDO.RiegoMatic.Station.Firmware\Release/..\RMStationFirmware.cpp:160: undefined reference to LCD16x2::clearScreen()'
C:\Users\marcp\Dropbox\Source\RiegoMatic\HDO.RiegoMatic.Station.Firmware\Release/..\RMStationFirmware.cpp:169: undefined reference to
LCD16x2::drawInitializingScreen()'
collect2.exe: error: ld returned 1 exit status
makefile:89: recipe for target 'RMStationFirmware.elf' failed
make: *** [RMStationFirmware.elf] Error 1
Upvotes: 0
Views: 520
Reputation: 8636
~LCD16x2()
should be virtual. Upvotes: 1