Reputation: 1000
I'm developing a simple c++ opengl/gles application. Is here any easy way to trace gl calls?
Upvotes: 0
Views: 764
Reputation: 161
My personal favorite tool (so far) is APItrace. It allows you to trace your applications gl calls, and play them back, inspecting the current state of your context. An alternative would be RenderDoc, a more complex tool, visualizing attributes and varyings, and giving you more options then APItrace.
If none of these tools suit your needs check the OpenGL-Wiki for more :)
Upvotes: 4