user666866
user666866

Reputation: 321

Making a graphics-oriented rubix cube solver in Java

It will look something like this:

http://imgur.com/Lg6Kp

I'm wondering what the best way of going about this is, with regard to making the GUI (Swing vs. OpenGL) and any other issues you can think of.

I'm not wedded to making it 3-D, as I could just show two-sides and the bottom, but I'd love any advice.

Upvotes: 1

Views: 836

Answers (1)

levis501
levis501

Reputation: 4207

Take a look at the Kube sample in the SDK. It implements an OpenGL Rubix cube (motion only, no input).

Upvotes: 2

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