Cybran
Cybran

Reputation: 2313

Simplest way to determine return type of function

Given a very simple, but lengthy function, such as:

int foo(int a, int b, int c, int d) {
    return 1;
}

// using ReturnTypeOfFoo = ???

What is the most simple and concise way to determine the function's return type (ReturnTypeOfFoo, in this example: int) at compile time without repeating the function's parameter types (by name only, since it is known that the function does not have any additional overloads)?

Upvotes: 58

Views: 14656

Answers (4)

Larry
Larry

Reputation: 968

Years later but you may be interested in my own (free) solution here (production grade, fully documented). It's a full implementation of some of the other ideas you've seen here (see responses by Barry and max66). You can target almost anything about a function however (within the limitations of C++ itself), not just the return type.

Download the code, add "TypeTraits.h" and "CompilerVersions.h" to your project, then do the following (note that you don't have to explicitly #include "CompilerVersions.h", it's automatically #included in "TypeTraits.h")

#include "TypeTraits.h"
using namespace StdExt; // Everything's in this namespace
using ReturnTypeOfFoo = ReturnType_t<decltype(foo)>;

Upvotes: -1

NathanOliver
NathanOliver

Reputation: 180415

You can leverage std::function here which will give you an alias for the functions return type. This does require C++17 support, since it relies on class template argument deduction, but it will work with any callable type:

using ReturnTypeOfFoo = decltype(std::function{foo})::result_type;

We can make this a little more generic like

template<typename Callable>
using return_type_of_t = 
    typename decltype(std::function{std::declval<Callable>()})::result_type;

which then lets you use it like

int foo(int a, int b, int c, int d) {
    return 1;
}

auto bar = [](){ return 1; };

struct baz_ 
{ 
    double operator()(){ return 0; } 
} baz;

using ReturnTypeOfFoo = return_type_of_t<decltype(foo)>;
using ReturnTypeOfBar = return_type_of_t<decltype(bar)>;
using ReturnTypeOfBaz = return_type_of_t<decltype(baz)>;

This technique only works if the function is not overloaded or the function do not have multiple operator()'s defined.

Upvotes: 81

max66
max66

Reputation: 66190

I don't know if is the simplest way (if you can use C++17 surely isn't: see NathanOliver's answer) but... what about declaring a function as follows:

template <typename R, typename ... Args>
R getRetType (R(*)(Args...));

and using decltype()?

using ReturnTypeOfFoo = decltype( getRetType(&foo) );

Observe that getRetType() is only declared and not defined because is called only a decltype(), so only the returned type is relevant.

Upvotes: 19

Barry
Barry

Reputation: 302688

Most simple and concise is probably:

template <typename R, typename... Args>
R return_type_of(R(*)(Args...));

using ReturnTypeOfFoo = decltype(return_type_of(foo));

Note that this won't work for function objects or pointers to member functions. Just functions, that aren't overloaded or templates, or noexcept.

But this can be extended to support all of those cases, if so desired, by adding more overloads of return_type_of.

Upvotes: 29

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