Reputation: 47
Hello i`m trying to make something with THREE.js but for some reason my .mouseButtons are not working
var controls = new THREE.OrbitControls( camera, renderer.domElement );
controls.target.set( 0, 25, 0 );
controls.mouseButtons = {ORBIT: THREE.MOUSE.LEFT, ZOOM: THREE.MOUSE.MIDDLE, PAN: THREE.MOUSE.RIGHT };
controls.update();
i have THREE.js added in there and i checked if THREE.MOUSE is in there if i add that part of code the mousebuttons fully disable
hope someone can help me out
Upvotes: 3
Views: 1380
Reputation: 4495
Since this commit, the mouseButtons
object has changed its keys. You no longer specify ORBIT
, ZOOM
and PAN
but instead you map mouse buttons to map buttons. What version of THREE.js are you using? Could this be the cause of your issues?
In the current version, your code should (to my understanding) be written as follows:
var controls = new THREE.OrbitControls( camera, renderer.domElement );
controls.target.set( 0, 25, 0 );
controls.mouseButtons = {LEFT: THREE.MOUSE.LEFT, MIDDLE: THREE.MOUSE.MIDDLE, RIGHT: THREE.MOUSE.RIGHT};
controls.update();
Notice however that these are already the default mappings so if you don't intend to change them, the whole line could be omitted.
Upvotes: 2