Reputation: 7279
I am trying to figure out how to use git in my project workflow, and I have an existing Xcode project that I want to put into the repository. I think I have the repository set up correctly under organizer, but the Source Control menu is grayed out.
Apparently, it's easy to do if you start a new project, but how do I import an existing project with snapshots and everything?
I'm using Xcode 4 and git 1.7.4
Also, if there are any good walkthroughs on git configuration and best practices, that would be nice. I'm a little late to the game, so anything that can get me up to speed would be cool.
Upvotes: 120
Views: 113110
Reputation: 20088
Newer versions of Xcode simplify adding git to an existing Xcode project. Open your project in Xcode and choose Source Code > New Git Repositories. A sheet opens.
Select the checkbox next to the project and click the Create button to add git to the project.
Upvotes: 1
Reputation: 609
Note:Specially for Xcode 11
CD to project directory using terminal
git init
git add .
git commit -m "Initial commit"
After this restart the Xcode and choose Source Control Navigator and then select the master and right click then choose option "Create Remote"
Upvotes: 0
Reputation: 511566
If you were starting a new project you would just check Create Git repository during the setup. (Then skip down to the Commit part below.)
But it you are working with an existing project, go to Xcode > Preferences... > Source Control and check the Enable Source Control box.
Then in the main Source Control menu choose Create Working Copy....
(If you get a "Please tell me who you are" error the see this question/answer or one of the other linked questions there.)
When that has finished, make any change to one of your Xcode project files. Then go back to the Source Control menu and choose Commit.
And write a commit message and click the Commit button. (If the commit button is disabled, then make any minor change to your project and try again.)
In Github sign in and create a new repository.
Call it whatever you want, but don't add a README or .gitignore or license yet. You can add those things later. Doing so now will make the syncing more difficult.
Copy the link to your repository.
Go to Source Control > your branch name > Configure.
Click the Remotes tab > "+" button > Add remote....
Enter the github repository name and paste in the address.
After adding the remote, click Push in the Source Control menu. Enter your github user name and password. That's it. You project should be copied to github now.
(I had some trouble getting my username and password accepted at first. If that happens to you go to Xcode > Preferences... > Accounts > your new repository. Enter your user name and password there and then try the Push again.)
You can add a README and other files, but if you do it from the web, you will have to do Source Control > Pull in Xcode before you con commit other changes.
Now any time you make changes in Xcode, all you have to do is Commit and Push.
I learned this method mostly from here.
Upvotes: 114
Reputation: 4041
GitHub has some very good git tutorials at help.github.com.
to do the initial setup of a repository, open up a terminal window, and CD to the project directory. once there, type
git init
git add .
git commit -m "Initial commit"
Restart Xcode. The repository should now be set up, and you will be able to manage it in xcode 4.
Upvotes: 184
Reputation: 3125
if your XCODE 7 is not connecting with existing GIT repository. Try following
xcrun git config --global user.email [email protected]
xcrun git config --global user.name "your name"
Upvotes: 1
Reputation: 785
I just went through the process of doing this for several projects, and ran into some issues. Here was my process, mostly pieced together from the other answers on this page/site. Order is very important here
Hopefully this helps someone without being too redundant. What now seems simple was definitely a challenge for someone new to GIT with existing projects
Upvotes: 44
Reputation: 1144
Check out my post on this topic Setting up a git repository in XCode for a pre-existing project. The above is correct, but it will include UserInterfaceState in your changes as you commit and this could be annoying because this file updates everytime you do anything in xcode, even if it is as simple and navigating through files or folders in your project.
Upvotes: 10