Reputation: 2912
I have the following code in a golang plugin module:
plug.go
package main
import "fmt"
var (
Thing = New("first thing")
ThingFactory = thingFactory{}
)
type thing struct {
i int
s string
}
func New(s string) thing {
return thing{s: s}
}
func (t *thing) Say() string {
t.i++
return fmt.Sprintf("%s - %d", t.s, t.i)
}
type thingFactory struct{}
func (t thingFactory) Make(s string) thing {
return New(s)
}
it is compiled as a .so object and used in another program:
main.go
package main
import (
"fmt"
"plugin"
)
func main() {
p, err := plugin.Open("../plug/plug.so")
if err != nil {
panic(err)
}
symbol, err := p.Lookup("Thing")
if err != nil {
panic(err)
}
thing := symbol.(Sayer)
fmt.Println(thing.Say())
symbol, err = p.Lookup("ThingFactory") // <-problems start here
if err != nil {
panic(err)
}
factory := symbol.(GetSayer)
madeThing := factory.Make("how about me?")
fmt.Println(madeThing.Say())
fmt.Println(madeThing.Say())
}
type Sayer interface {
Say() string
}
type GetSayer interface {
Make(string) Sayer
}
I'm able to lookup the Thing
, and call Say()
on it, but the second interface conversion panics:
first thing - 1
panic: interface conversion: *main.thingFactory is not main.GetSayer: missing method Make
even though the runtime recognizes the first symbol as a Sayer
it doesn't recognize that thingFactory
obviously has a Make() method, which should return something that is also a Sayer.
Am I missing something obvious here?
Upvotes: 4
Views: 616
Reputation: 418435
The first problem is that in your plugin thingFactory
(more precicely *thingfactory
) does not have a method described in your main app's GetSayer
interface:
Make(string) Sayer
You have:
Make(string) thing
So (first) you have to change thingFactory.Make()
to this:
type Sayer interface {
Say() string
}
func (t thingFactory) Make(s string) Sayer {
th := New(s)
return &th
}
After this it still won't work. And the reason for this is because the plugin's Sayer
type is not identical to your main app's Sayer
type. But they must be the same in order to implement your main app's GetSayer
interface.
One solution is to "outsource" the Sayer
interface to its own package, and use this common, shared package both in the plugin and in the main app.
Let's create a new package, call it subplay
:
package subplay
type Sayer interface {
Say() string
}
Import this package and use it in the plugin:
package main
import (
"fmt"
"path/to/subplay"
)
var (
Thing = New("first thing")
ThingFactory = thingFactory{}
)
type thing struct {
i int
s string
}
func New(s string) thing {
return thing{s: s}
}
func (t *thing) Say() string {
t.i++
return fmt.Sprintf("%s - %d", t.s, t.i)
}
type thingFactory struct{}
func (t thingFactory) Make(s string) subplay.Sayer {
th := New(s)
return &th
}
And also import and use it in the main app:
package main
import (
"fmt"
"path/to/subplay"
"plugin"
)
func main() {
p, err := plugin.Open("../plug/plug.so")
if err != nil {
panic(err)
}
symbol, err := p.Lookup("Thing")
if err != nil {
panic(err)
}
thing := symbol.(subplay.Sayer)
fmt.Println(thing.Say())
symbol, err = p.Lookup("ThingFactory")
if err != nil {
panic(err)
}
factory := symbol.(GetSayer)
madeThing := factory.Make("how about me?")
fmt.Println(madeThing.Say())
fmt.Println(madeThing.Say())
}
type GetSayer interface {
Make(string) subplay.Sayer
}
Now it will work, and output will be:
first thing - 1
how about me? - 1
how about me? - 2
See related questions:
go 1.8 plugin use custom interface
How do Go plugin dependencies work?
Upvotes: 3
Reputation: 1235
Your plugin Make method should return a Sayer object not thing
type Sayer interface {
Say() string
}
func (t *thingFactory) Make(s string) Sayer {
return New(s)
}
Upvotes: 1