l4m2
l4m2

Reputation: 1157

C++ overloading conflict on exact template argument

bar defined below allows two kinds of initalizations(the template of bar will always be several ints in use)

template<class C>
inline void store(C dst) {}
template<class T, class C, class... E>
inline void store(C dst, T val, E... etc) {
    *dst = val;
    store(++dst, etc...);
}
template<class... T>
class bar {
    static const int n = sizeof...(T);
    int data[n];
public:
    bar(int x) {for(int i=0; i<n; i++) data[i]=x;}
    bar(T... x) {store(data,x...);}
};

It looks fine; however if the template is exactly one int, this code is ambigious to compiler(though both understanding have same meaning):

bar<int> s(3);

Is the only way to avoid this to specialization the one int case? (That anyway makes the code more complex)

Upvotes: 1

Views: 97

Answers (3)

Jarod42
Jarod42

Reputation: 218278

Is the only way to avoid this to specialization the one int case?

No as shown with other answer with SFINAE.

C++20 would even allow nicer syntax with requires:

template <class... Ts>
class bar {
    static const int n = sizeof...(Ts);
    int data[n];
public:
    bar(int x) { std::fill(std::begin(data), std::end(data), x);}
    bar(Ts... xs) requires (n != 1) : data{xs...} {}
};

(That anyway makes the code more complex)

Not really agree compared to SFINAE, with specialization, it might be:

template <class... Ts>
class bar_impl
{
protected:
    static const int n = sizeof...(Ts);
    int data[n];
public:
    bar(Ts... xs) : data{xs...} {}
};

template <>
class bar_impl<int> {
    static const int n = 1;
    int data[n];
};

template <class... Ts>
class bar : bar_impl<Ts...> {
public:
    using bar_impl<Ts...>::bar_impl;

    bar(int x) { std::fill(std::begin(data), std::end(data), x);}
    // ...
};

Upvotes: 0

Jans
Jans

Reputation: 11250

You can disable the variadic constructor when there's just one argument and is an int.

If you have c++17 you can do it like

template <
    std::size_t N = sizeof...(T),
    std::enable_if_t<(N != 1 || !(std::is_same_v<T, int> && ...)), bool> = true>
bar(T... x) {store(data,x...);}

Otherwise, you can go along with:

template <bool... Pred>
struct all_dummy;

template <bool... Preds>
using all = std::is_same<all_dummy<Preds...>, all_dummy<((void)Preds, true)...>>;

template <
    std::size_t N = sizeof...(T),
    std::enable_if_t<(N != 1 || !all<std::is_same<T, int>::value...>::value), bool> = true
>
bar(T... x) {store(data,x...);}

Upvotes: 1

max66
max66

Reputation: 66230

What about transforming the second constructor in a template one and SFINAE enable it only when T... isn't int ?

I mean something as

template <std::size_t N = sizeof...(T),
          typename = std::enable_if_t<
             (N != 1u)
             || (false == std::is_same<std::tuple<int, T...>,
                                       std::tuple<T..., int>>{})>>
bar(T... x) {store(data,x...);}

Obviously, if you can use only C++11, you have to use typename std::enable_if<>::type instead of std::enable_if_t<>.

If you can use C++17, you can use template folding, to check that T... isn't int, as suggested by Jans.

Upvotes: 1

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