Reputation: 45
Actually, I have asked another question with the same code, but this is very different. I have this code below that displays a very annoying behavior. I've included as much comment in the code as I can so that you can have an idea of what's going on.
#include <stdio.h>
#include <stdlib.h>
/* This is a struct describing properties of an element */
struct element{
int age;
char* name;
};
/* This struct contains a pointer to a pointer on a element "struct element" */
struct person{
struct element** p;
size_t size;
unsigned int id;
};
/* This function initializes a struct person by allocating memory for it */
struct person* init(int _size)
{
if(_size == 0)
{
printf("You gonna have to make some choices \n");
exit(1);
}
struct person* sample = (struct person* )malloc(_size*sizeof(struct person));
sample->p = (struct element** ) malloc(_size*sizeof(struct element*));
sample->id = 0;
sample->size = _size;
return sample;
}
/* use this function to insert a new element in the struct */
void insert(struct person* sample, char* _name, int _age)
{
if (sample->id >= sample->size) {
sample->p = (struct element** ) realloc(sample->p, (sample->size*2) * sizeof(struct element*));
if(sample->p == NULL){
printf("Get a new RAM buddy \n");
exit(1);
}
}
sample->p[sample->id]->name = _name;
sample->p[sample->id]->age = _age; /* of course, this will cause trouble too because it has the same construct as the previous one */
sample->id++;
}
/* main entry */
int main(int argc, char** argv)
{
int i = 0;
struct person* student = init(10); /* Allocating space for 10 students */
insert(student, "baby", 2);
insert(student, "dady", 33);
/* if you remove this line, the program runs, but GDB will signal a segmentation fault. If you keep it, the program will freeze and GDB will behave as expected */
/* I don't understand why this is happening!!!??? */
insert(student, "grandma", 63);
printf("Your name is %s and your age is %d \n", student->p[1]->name, student->p[1]->age);
/* When you only insert two elements, use the results here to match with GDB's results*/
printf("student->p: %p \n", &student->p);
printf("student->p[0]: %p \n", &student->p[0]);
printf("student->p[1]: %p \n", &student->p[1]);
printf("student->p[0]->age: %p \n", &student->p[0]->age);
printf("student->p[0]->name: %p \n", &student->p[0]->name);
/* Won't work for more than two elements inserted */
for(i = 0; i < 2; i++){
printf("Your name is %s and your age is %d \n", student->p[i]->name, student->p[i]->age);
}
return 0;
}
I hope you can figured out what's going on. Here is a part of a debugging session.
(gdb) run
The program being debugged has been started already.
Start it from the beginning? (y or n) y
Starting program: C:\Users\NTWALI\Desktop\tests\help\bin\Debug/help.exe
[New thread 11408.0x1228]
Error: dll starting at 0x770a0000 not found.
Error: dll starting at 0x76ab0000 not found.
Error: dll starting at 0x770a0000 not found.
Error: dll starting at 0x76d40000 not found.
Program received signal SIGSEGV, Segmentation fault.
0x0040146f in insert (sample=0x6816c0, _name=0x409031 "ntwali", _age=22) at C:\Users\NTWALI\Desktop\tests\help\main.c:44
44 sample->p[sample->id]->name = _name;
(gdb) p sample
$4 = (struct person *) 0x6816c0
(gdb) p sample->p
$5 = (struct element **) 0x681750
(gdb) p sample->p[0]
$6 = (struct element *) 0xbaadf00d
(gdb) p sample->p[1]
$7 = (struct element *) 0xbaadf00d
(gdb)
As you see in the code comment's, the data the program gives when it works, don't match with what one gets with GDB.
Thanks for helping.
Upvotes: 0
Views: 221
Reputation: 36092
here you are using p[] without first initializing it to point to anything. you have only allocated space for the pointers but haven't initialized them to point to anything. So when you do
sample->p[sample->id]->name = _name;
sample->p[sample->id]->age = _age;
p is pointing somewhere in memory and you are modifying what it points to.
instead, insert a
sample->p[sample->id] = malloc(struct element);
sample->p[sample->id]->name = _name;
sample->p[sample->id]->age = _age;
and it should work
PS. normally you don't cast malloc in C
Upvotes: 0
Reputation: 239321
The root cause of your problem is that you are allocating pointers to struct element
, but those pointers are uninitialised - you're not allocating any actual struct element
objects. When you dereference those invalid pointers, you get undefined behaviour.
There is also no need to allocate _size
of the struct person
structs - you only ever use one. Your struct person
should look like (note type of p
is different):
struct person{
struct element *p;
size_t size;
unsigned int id;
};
and your init()
function should then look like:
struct person* init(int _size)
{
if(_size < 1)
{
printf("You gonna have to make some choices \n");
exit(1);
}
struct person* sample = malloc(sizeof *sample);
sample->p = malloc(_size * sizeof sample->p[0]);
sample->id = 0;
sample->size = _size;
return sample;
}
The insert()
function should look like:
void insert(struct person* sample, char* _name, int _age)
{
if (sample->id >= sample->size) {
sample->size *= 2;
sample->p = realloc(sample->p, sample->size * sizeof sample->p[0]);
if(sample->p == NULL){
printf("Get a new RAM buddy \n");
exit(1);
}
}
sample->p[sample->id].name = _name;
sample->p[sample->id].age = _age; /* of course, this will cause trouble too because it has the same construct as the previous one */
sample->id++;
}
The main function should then use student->p[i].name
and student->p[i].age
to access the data.
Upvotes: 0
Reputation: 1158
If the presence of a debugger alters the way your program behaves, you are very likely misusing memory or threads. Just like daven11 points out, you are not allocating the elements itself.
Upvotes: 3
Reputation: 3035
You haven't allocated any memory for an element as far as I can see. Here you allocate memory for a pointer to an element:
sample->p = (struct element** ) malloc(_size*sizeof(struct element*));
Upvotes: 3