Reputation: 1
I know this question has been asked countless times on SO, but mine is just weird.
I have a package called critters
for the characters in my game.
Of all the classes in this package, one (ACustomSocket
) encountered 1046 error when I declare it in my code. Dog
is in the same package but does not get the error.
package{
import critters.*;
// all necessary imports follow
public class GameGUI extends MovieClip {
...
private var socket:ACustomSocket;
private var dog:Dog;
...
}
}
Why is there such a difference? Here's how ACustomSocket is declared.
package critters {
import flash.errors.*;
import flash.events.*;
import flash.net.Socket;
class ACustomSocket extends Socket {
private var response:String;
public function ACustomSocket(host:String = null, port:uint = 0) {
....
}
}
}
And here Dog.
package critters {
import flash.display.MovieClip;
public class Dog extends MovieClip {
// Initialization:
public function Dog() {
...
}
}
}
Upvotes: 0
Views: 289
Reputation: 15717
Well make your class ACustomSocket
Public so other package can use it :
public class ACustomSocket extends Socket {...}
Upvotes: 3