Reputation: 301
I´m making a game that creates a random key that you have to press. I have an array with the letters from where it takes one randomly. I want to detect if the key is pressed so I did this:
if (Input.GetKey(KeyCode.lettre))
but with letter = "A"
for example, it will do this:
if (Input.GetKey(KeyCode."A"))
How do I get this?
if (Input.GetKey(KeyCode.A))
Upvotes: 1
Views: 112
Reputation: 273380
GetKey
can be called with a string, so you could just do:
if (Input.GetKey(letter)) // assuming letter is a string
You might need letter
to be lowercase for this to work. See the list of key names here.
Alternatively, you could use Enum.Parse
to convert your string to an enum value:
if (Input.GetKey((KeyCode)Enum.Parse(typeof(KeyCode), letter)))
Upvotes: 1