Reputation: 149
UPDATE: The source of my problem was, that i was assigning values to my array by their uuid. so i.e. quiz[uuid] = x. Therefore the array length is 0 and the property is apparently not processed within a json response.
I am building a function where I initialize the object quiz and alter it within a for loop. When i am done i want to resolve the promise. When i call this function I only receive the intialized values and lack the changes from the for loop. console.log(quiz) logs the object with the changes. I cant find my error...
I tried some if clauses to only call the resolve function when the for loop is done. This led either the same result or to no response.
app.get('/playQuiz', function (req, res) {
playQuiz().then(data => {
res.status(200).json({
quiz: data
});
});
});
async function playQuiz(){
var players = {
puuids: [],
stats: []
}
credentials = await getCredentials();
token = credentials.token;
port = credentials.port;
players.puuids = await getLobby(port, token);
for(i=0; i<players.puuids.length; i++){
players.stats[i] = await getStats(port, token, players.puuids[i])
}
let quiz = await evaluateQuiz(players)
console.log(quiz); // This displays the object quiz with the changes from the loop
return quiz; //The response i get displayed in Postman from this line, does not show the changes in i.e. csScore. It only shows an empty array.
}
function evaluateQuiz(players){
return new Promise((resolve, reject) => {
var quiz = [{
questionId: 1,
question: "Who has the most cs per game?",
csScore: []
},
{
questionId: 2,
question: "Who has the highest vision score per game?",
vsScore: []
},
{
questionId: 3,
question: "Who has the best win rate?",
winRate: []
},
{
questionId: 4,
question: "Who has the most quadra kills?",
quadraKills: []
},
{
questionId: 5,
question: "Who has the highest objective participation?",
objectiveRate: []
}
]
for(var i=0; i<players.puuids.length; i++){
quiz[0].csScore[players.puuids[i]] = players.stats[i].csScore / players.stats[i].gamePlayed;
quiz[1].vsScore[players.puuids[i]] = players.stats[i].visionScore / players.stats[i].gamePlayed;
quiz[2].winRate[players.puuids[i]] = players.stats[i].victory / players.stats[i].gamePlayed;
quiz[3].quadraKills[players.puuids[i]] = players.stats[i].quadraKills / players.stats[i].gamePlayed;
quiz[4].objectiveRate[players.puuids[i]] = players.stats[i].objectiveTakenInvolved / players.stats[i].gamePlayed;
}
//console.log(quiz);
resolve(quiz);
})
};
Upvotes: 2
Views: 90
Reputation: 1102
Promises and callbacks are used when asynchronous processes are performed in this case since what you do is a simple calculation you don't need to make use of promises.
This would be the solution to your code, welcome to StackOverflow and happy coding!
function evaluateQuiz(players) {
const quiz = [{ ...}]
for (var i = 0; i < players.puuids.length; i++) {
// Doing some object changes in this loop like:
quiz[0].csScore[players.puuids[i]] = players.stats[i].csScore / players.stats[i].gamePlayed;
}
return quiz;
};
Read article so that you better understand the use of Promises
Upvotes: 2