ZZG
ZZG

Reputation: 41

Python Ctypes OSError: exception: access violation reading 0x00000000

I am trying to use a DLL file from python with ctypes but get stuck in a problem of

OSError: exception: access violation reading 0x00000000

The code is:

import ctypes as ctypes
NS = ctypes.oledll.LoadLibrary ("D:\\XXX\\nsga2.dll")
NS.Initialise(360,2,2,5,0,5,2)
NS.Randomise()

In DLL file, the function Randomise() is defined as follow:

ADDAPI  void
ADDCALL Randomise(){
randomize();
initialize_pop (parent_pop);
ngen = 0;}

And the function randomize() is defined as:

 # include "rand.h"
   double seed;
   double oldrand[55];
   int jrand;
   void randomize()
   {
       int j1;
       for(j1=0; j1<=54; j1++)
       {
          oldrand[j1] = 0.0;
       }
       jrand=0;
       warmup_random (seed);
       return;
   }

My question is why I get this problem and how can I fix it?

Thank you all!

EDIT 1 as asked

The function Initialise() is defined as:

ADDAPI  void 
ADDCALL Initialise(int populationSize, int objectives, int constraints,  
int realvars, int binvars, int intvars, int nfix)
{
    popsize = populationSize;
    nobj = objectives;
    ncon = constraints;
    nreal = realvars;
    nint = intvars;
    nbin = binvars;
    nfixed = nfix;

    nbits = (int *)malloc(binvars*sizeof(int));
    for (int i = 0 ; i <binvars  ; i++)
        {
            nbits[i]=24 ;
        } 

    nints = (int *)malloc(nint*sizeof(int));
    bints = (int *)malloc(nint*sizeof(int));    

    for (int i = 0 ; i <nfixed/(2*nswitch+1); i++) 
        {
                bints[i*(2*nswitch+1)]=0; 
                nints[i*(2*nswitch+1)]=1; 
                //nints[i*(2*nswitch+1)]=2;

                 for (int j =(2*nswitch+1)*i+1 ; j<(2*nswitch+1)*(i+1); i++) 

                 {
                    bints[j]=0; 
                    nints[j]=TimeLength; 
                    //nints[j]=25;
                }
        }

    min_realvar = (double *)malloc(nreal*sizeof(double));
    max_realvar = (double *)malloc(nreal*sizeof(double));

    intvar = NULL;
    min_binvar = NULL;
    max_binvar = NULL;

    parent_pop = (population *)malloc(sizeof(population));
    child_pop = (population *)malloc(sizeof(population));
    mixed_pop = (population *)malloc(sizeof(population));

     allocate_memory_pop (parent_pop, popsize);
     allocate_memory_pop (child_pop, popsize);
     allocate_memory_pop (mixed_pop, 2*popsize);

     seed = 0.232; // for random functions

     bitlength = 0;
     pcross_bin = 0;
     pcross_int = 0;
     pmut_bin = 0 ;
     pmut_int = 0;
     eta_c = 50 ; // distribution index for crossover
     eta_m = 100 ; // distrubution index for mutations
     nbits = 0 ;
     nints = 0;

     fitness_func = NULL;
 }

Upvotes: 2

Views: 10251

Answers (1)

Mark Tolonen
Mark Tolonen

Reputation: 178021

The implementation of Initialise isn't important, but the declaration is, including what ADDAPI and ADDCALL are defined as. Assuming ADDAPI is something like __declspec(dllexport) and ADDCALL is __cdecl (or empty), then use:

import ctypes
NS = ctypes.CDLL("D:\\XXX\\nsga2.dll")
NS.Initialise(360,2,2,5,0,5,2)
NS.Randomise()

Use ctypes.WinDLL if ADDCALL is __stdcall.

Ideally, define argtypes and restype, but integer parameters are the default anyway, e.g.:

NS.Initialise.argtypes = ctypes.c_int,ctypes.c_int,ctypes.c_int,ctypes.c_int,ctypes.c_int,ctypes.c_int,ctypes.c_int
NS.Initialise.restype = None
NS.Randomise.argtypes = ()
NS.Randomise.restype = None

Upvotes: 0

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