charlesalexanderlee
charlesalexanderlee

Reputation: 387

How to play audio as it's being received over a network?

I'm trying to record microphone input from a client and then send the audio data over a network. A server receives this audio data and plays the audio as it's being received.

Currently, I have a program where the client records an audio sample for 3 seconds. The audio sample is then sent to a server, which then converts the audio data into a .wav file.

Server:

import socket
import pyaudio
import wave

# Socket
HOST = socket.gethostname()
PORT = 5000

# Audio
FORMAT = pyaudio.paInt16
CHANNELS = 1
RATE = 44100
WAVE_OUTPUT_FILENAME = "output.wav"
p = pyaudio.PyAudio()
frames = []

with socket.socket() as server_socket:
    server_socket.bind((HOST, PORT))
    server_socket.listen(1)
    conn, address = server_socket.accept()
    print("Connection from " + address[0] + ":" + str(address[1]))
    while True:
        try:
            data = conn.recv(2048)
            frames.append(data)
        except socket.error as error_message:
            break

print(frames)

with wave.open(WAVE_OUTPUT_FILENAME, 'wb') as wf:
    wf.setnchannels(CHANNELS)
    wf.setsampwidth(p.get_sample_size(FORMAT))
    wf.setframerate(RATE)
    wf.writeframes(b''.join(frames))

Client:

import socket
import pyaudio

# Socket
HOST = socket.gethostname()
PORT = 5000

# Audio
CHUNK = 1024 * 4
FORMAT = pyaudio.paInt16
CHANNELS = 1
RATE = 44100
RECORD_SECONDS = 3
WAVE_OUTPUT_FILENAME = "output.wav"
p = pyaudio.PyAudio()
stream = p.open(format=FORMAT,
                channels=CHANNELS,
                rate=RATE,
                input=True,
                frames_per_buffer=CHUNK)

print("Recording")

with socket.socket() as client_socket:
    client_socket.connect((HOST, PORT))
    while True:
        data = stream.read(CHUNK)
        client_socket.send(data)

The sounddevice module has a documentation example called wire.py that does exactly what I need the server side to do. However, the program seems to be fairly low level, and I cannot understand how to pass in audio data recorded with pyaudio.

Upvotes: 2

Views: 9951

Answers (1)

charlesalexanderlee
charlesalexanderlee

Reputation: 387

EDIT: Solution

import socket
import pyaudio

# Socket
HOST = socket.gethostname()
PORT = 5000

# Audio
p = pyaudio.PyAudio()
CHUNK = 1024 * 4
FORMAT = pyaudio.paInt16
CHANNELS = 2
RATE = 44100
stream = p.open(format=FORMAT,
                channels=CHANNELS,
                rate=RATE,
                output=True,
                frames_per_buffer=CHUNK)

with socket.socket() as server_socket:
    server_socket.bind((HOST, PORT))
    server_socket.listen(1)
    conn, address = server_socket.accept()
    print("Connection from " + address[0] + ":" + str(address[1]))

    data = conn.recv(4096)
    while data != "":
        try:
            data = conn.recv(4096)
            stream.write(data)
        except socket.error:
            print("Client Disconnected")
            break

stream.stop_stream()
stream.close()
p.terminate()

Looks like the magic comes in with stream.write(data), where data is a bytes object received over a socket. :)

Upvotes: 3

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