Reputation: 3592
I need to assign a value to a variable based on condition. I want to do it with a functional programming paradigm in mind, thus I cannot declare it in outer scope and then reassign.
// let foo = undefined // no-let!
if(condition) {
const foo = 1
} else {
const foo = 0
}
do_some_stuff(foo) // Uncaught ReferenceError: foo is not defined
I know, I can use ternary expression here like
const foo = condition ? 1 : 0
but what if I have some other routine to do inside my condition, like:
if(condition) {
const foo = 1
do_stuff()
} else {
const foo = 0
do_other_stuff()
}
do_third_stuff(foo)
Upvotes: 3
Views: 1623
Reputation: 64943
Probably you would encode your case using some algebraic data type (ADT) like Either
. That is, you may cover two subcases: left and right.
See the code from // --> Solution starts here
onwards. Previous code is a mini standard FP library using vanilla JavaScript to make the code runnable. Check it and enjoy!
// Mini standard library
// -------------------------------
// The identity combinator
// I :: a -> a
const I = x => x
// Either ADT
const Either = (() => {
// Creates an instance of Either.Right
//
// of :: b -> Either a b
const of = x => ({ right: x })
// Creates an instance of Either.Right
//
// Right :: b -> Either a b
const Right = of
// Creates an instance of Either.Left
//
// Left :: a -> Either a b
const Left = x => ({ left: x })
// Maps Either.Left or Either.Right in a single operation
//
// bimap :: (a -> c) -> (b -> d) -> Either a b -> Either c -> d
const bimap = f => g => ({ left, right }) => left ? Left (f (left)) : Right (g (right))
// Lifts a value to Either based on a condition, where false
// results in Left, and true is Right.
//
// tagBy :: (a -> Boolean) -> a -> Either a a
const tagBy = f => x => f (x) ? Right (x) : Left (x)
// Unwraps Either.Left or Either.Right with mapping functions
//
// either :: (a -> c) -> (b -> c) -> Either a b -> c
const either = f => g => ({ left, right }) => left ? f (left) : g (right)
// Unwraps Either.Left or Either.Right and outputs the raw value on them
//
// unwrap :: Either a b -> c
const unwrap = either (I) (I)
return { of, Right, Left, bimap, tagBy, either, unwrap }
}) ()
// --> Solution starts here
// Lifts to Either.Right if x is greater than 3,
// otherwise, x is encoded as Left.
//
// tagGt3 :: Number -> Either Number Number
const tagGt3 = Either.tagBy (x => x > 3)
// doStuff :: Number -> Number
const doStuff = x => x + 1
// doStuff2 :: Number -> Number
const doStuff2 = x => x * 4
// doStuff3 :: Either Number Number -> Either Number Number
const doStuff3 = Either.bimap (doStuff) (doStuff2) // <-- here's the decision!
const eitherValue1 = doStuff3 (tagGt3 (2))
const eitherValue2 = doStuff3 (tagGt3 (30))
const output1 = Either.unwrap (eitherValue1)
const output2 = Either.unwrap (eitherValue2)
console.log ('output1: ', output1)
console.log ('output2: ', output2)
Now I introduce pipe
to glue a composition of one or more unary functions, which makes the code more elegant:
// Mini standard library
// -------------------------------
// The identity combinator
// I :: a -> a
const I = x => x
// Pipes many unary functions
//
// pipe :: [a -> b] -> a -> c
const pipe = xs => x => xs.reduce ((o, f) => f (o), x)
// Either ADT
const Either = (() => {
// Creates an instance of Either.Right
//
// of :: b -> Either a b
const of = x => ({ right: x })
// Creates an instance of Either.Right
//
// Right :: b -> Either a b
const Right = of
// Creates an instance of Either.Left
//
// Left :: a -> Either a b
const Left = x => ({ left: x })
// Maps Either.Left or Either.Right in a single operation
//
// bimap :: (a -> c) -> (b -> d) -> Either a b -> Either c -> d
const bimap = f => g => ({ left, right }) => left ? Left (f (left)) : Right (g (right))
// Lifts a value to Either based on a condition, where false
// results in Left, and true is Right.
//
// tagBy :: (a -> Boolean) -> a -> Either a a
const tagBy = f => x => f (x) ? Right (x) : Left (x)
// Unwraps Either.Left or Either.Right with mapping functions
//
// either :: (a -> c) -> (b -> c) -> Either a b -> c
const either = f => g => ({ left, right }) => left ? f (left) : g (right)
// Unwraps Either.Left or Either.Right and outputs the raw value on them
//
// unwrap :: Either a b -> c
const unwrap = either (I) (I)
return { of, Right, Left, bimap, tagBy, either, unwrap }
}) ()
// --> Solution starts here
// doStuff :: Number -> Number
const doStuff = x => x + 1
// doStuff2 :: Number -> Number
const doStuff2 = x => x * 4
const { tagBy, bimap, unwrap } = Either
// doStuff3 :: Number -> Number
const doStuff3 = pipe ([
tagBy (x => x > 3),
bimap (doStuff) (doStuff2), // <-- here's the decision!
unwrap
])
const output1 = doStuff3 (2)
const output2 = doStuff3 (30)
console.log ('output1: ', output1)
console.log ('output2: ', output2)
Upvotes: 3
Reputation: 1554
Because you dont want to declare foo outside, why you do not simply this way:
if(condition) {
const foo = 1
do_stuff()
do_third_stuff(foo)
} else {
const foo = 0
do_other_stuff()
do_third_stuff(foo)
}
Upvotes: 0
Reputation: 13803
Nothing is stopping you from splitting the two:
const foo = condition ? 1 : 0;
if(condition) {
do_stuff();
} else {
do_other_stuff();
}
do_third_stuff(foo);
In case condition
is an expensive execution, simply assign it to a variable before using it multiple times:
let isFoo = expensiveIsFooMethod();
const foo = isFoo ? 1 : 0;
if(isFoo) {
do_stuff();
} else {
do_other_stuff();
}
do_third_stuff(foo);
You're right that it would be cleaner if you didn't have to repeat the condition, but you've introduced this limitation because you're using a const
variable which makes it impossible to assign a value to your const
in more than one place.
I suggest outweighing the two options here. What matters to you more: cleaner syntax, or ensuring you'll never overwrite the value?
Upvotes: 2