Reputation: 18827
Is it possible to add pause function to the game. Without setting all DynamicObject velocity to 0. E.g. the pong game.
Upvotes: 2
Views: 150
Reputation: 21
To some extent, it would make sense with a global pause feature. Think any modern MOBA - if a client disconnects, the game is paused to wait for a reconnect. Unless of course, Lance.gg is only meant for persistent worlds :)
Upvotes: 0
Reputation: 688
Lance is a multiplayer game engine, so it wouldn't make sense to pause the game just for a single client - as the game must continue for all other players.
Nevertheless, there is an ignorePhysics
attribute on the GameEngine
class. Setting this attribute to true
on the server would stop the physics, and should work in interpolation mode.
Upvotes: 2