Reputation: 25
When building and running an OpenGL Solution, it opens the OpenGl window and a terminal. My question is how do I set it so that this terminal appear in my debug build but not my final build?
I'm using Visual Studio 2017.
Upvotes: 0
Views: 143
Reputation: 52114
Set the Debug configuration to use the CONSOLE
subsystem and WINDOWS
for Release.
Don't forget to adapt your entry-point (main()
vs WinMain()
) if your application framework (if any) doesn't handle that internally. SDL2 for example handles that for you via some #ifdef
logic.
Upvotes: 1