Reputation: 75
I have implemented a custom renderer for my Xamarin.Forms Android app to have gradient background buttons. The gradient is working but it is being drawn over my button and its text, and I can't figure out how to draw it behind the button.
Custom Android Renderer:
[assembly: ExportRenderer(typeof(CustomButton), typeof(CustomButtonRenderer))]
namespace MyApp.Droid
{
public class CustomButtonRenderer : Xamarin.Forms.Platform.Android.AppCompat.ButtonRenderer
{
public CustomButtonRenderer(Context context) : base(context)
{
}
protected override void DispatchDraw(global::Android.Graphics.Canvas canvas)
{
base.DispatchDraw(canvas);
var gradient = new Android.Graphics.LinearGradient(0, 0, 0, Height,
Color.FromRgba(255, 239, 124, 255).ToAndroid(),
Color.FromRgba(239, 210, 0, 50).ToAndroid(),
Android.Graphics.Shader.TileMode.Repeat);
var paint = new Android.Graphics.Paint()
{
Dither = true,
};
paint.SetShader(gradient);
canvas.DrawPaint(paint);
}
}
}
Upvotes: 0
Views: 1212
Reputation: 729
I don't think you need a separate renderer here, you can have do it like this:
Resources/drawable/gradient.xml
add your gradient design here
<?xml version="1.0" encoding="utf-8" ?>
<shape xmlns:android="http://schemas.android.com/apk/res/android">
<gradient
android:angle="45"
android:startColor="#80D776"
android:endColor="#71D6C5"
android:type="linear"/>
<corners
android:bottomLeftRadius="40dp"
android:bottomRightRadius="40dp"
android:topLeftRadius="40dp"
android:topRightRadius="40dp" />
<padding
android:left="3dp"
android:top="8dp"
android:right="3dp"
android:bottom="8dp" />
</shape>
if it is a generic button you need everywhere in app then in your Resouces/values/styles.xml
<style name="Widget.Button" parent="Theme.AppCompat">
<item name="android:background">@drawable/gradient</item>
<item name="android:focusable">true</item>
<item name="android:clickable">true</item>
<item name="android:textColor">@color/primary</item>
<item name="android:textAppearance">?android:attr/textAppearanceSmallInverse</item>
<item name="android:gravity">center_vertical|center_horizontal</item>
</style>
Upvotes: 1
Reputation: 9234
I write a demo that achieved by Custom Renderer
This is GIF of this demo.
Android renderer
[assembly: ExportRenderer(typeof(MyButton), typeof(GradientButtonRenderer))]
namespace GradientButton.Droid.Renderers
{
public class GradientButtonRenderer : ButtonRenderer
{
public GradientButtonRenderer(Context context) : base(context) { }
protected override void OnElementChanged(ElementChangedEventArgs<Button> e)
{
base.OnElementChanged(e);
var btn = this.Control as Android.Widget.Button;
btn?.SetBackgroundResource(Resource.Drawable.gradient_button_style);
}
}
}
gradient_button_style
<?xml version="1.0" encoding="utf-8" ?>
<selector xmlns:android="http://schemas.android.com/apk/res/android">
<item android:state_pressed="true" >
<shape>
<solid android:color="#1E90FF" />
<corners android:radius="20dp" />
<padding android:left="10dp" android:top="10dp" android:right="10dp"
android:bottom="10dp" />
</shape>
</item>
<item>
<shape>
<gradient android:startColor="#1E90FF" android:endColor="#00BFFF"
android:angle="0" />
<corners android:radius="20dp" />
<padding android:left="10dp" android:top="10dp" android:right="10dp"
android:bottom="10dp" />
</shape>
</item>
</selector>
Meaning of these Tab
[shape] root tag, declare a shape
[gradient] declares the shape's properties - gradient, in addition to other properties such as corners, stroke, size, etc.
[android:angle] The angle of the gradient color, for example, 0 represents the gradient from top to bottom; 45 represents the gradient from left to right; 90 represents the gradient from bottom to top...
[android:startColor&android:endColor] is a good understanding of the color of the gradient and the color at the end of the gradient (from what color to what color)
MyButton
public class MyButton:Button
{
}
IOS renderer.
[assembly: ExportRenderer(typeof(MyButton), typeof(GradientButtonRenderer))]
namespace GradientButton.iOS.Renderers
{
public class GradientButtonRenderer : ButtonRenderer
{
protected override void OnElementChanged(ElementChangedEventArgs<Button> e)
{
base.OnElementChanged(e);
if (e.OldElement == null)
{
var gradient = new CAGradientLayer()
{
StartPoint = new CGPoint(0, 0.5),
EndPoint = new CGPoint(1, 0.5)
};
gradient.Locations = new NSNumber[] { .0f, 1f };
gradient.CornerRadius = Element.CornerRadius;
gradient.NeedsDisplayOnBoundsChange = true;
gradient.MasksToBounds = true;
gradient.Colors = new CGColor[]
{
UIColor.FromRGB(30 ,144, 255).CGColor,
UIColor.FromRGB(0 ,191, 255).CGColor
};
var layer = Control?.Layer.Sublayers.FirstOrDefault();
Control?.Layer.InsertSublayerBelow(gradient, layer);
}
}
public override CGRect Frame
{
get
{
return base.Frame;
}
set
{
if (value.Width > 0 && value.Height > 0)
{
foreach (var layer in Control?.Layer.Sublayers.Where(layer => layer is CAGradientLayer))
{
layer.Frame = new CGRect(0, 0, value.Width, value.Height);
}
}
base.Frame = value;
}
}
}
}
Upvotes: 2