Reputation: 210
I would like to have access to a nested class using templates, and can't figure out how to do it: A sample code:
template <typename T> class mything {
typedef unsigned key;
T data;
public:
template <typename subT> class mysubthing { typedef subT value_type; };
using subthing = mysubthing<T>;
using subthing_ro = mysubthing<const T>;
};
template<typename T> struct X; // a container for all value_types
#ifdef MAKE_IT_FAIL
// this should automatically set the X<mything<T>::mysubthing<subT>
template<typename T,typename subT> struct X<typename mything<T>::template mysubthing<subT>> {
using value_type = subT;
};
#endif
typedef mything<int> intthing;
#ifndef MAKE_IT_FAIL
template<> struct X<mything<int>::subthing> { using value_type = int; };
template<> struct X<mything<int>::subthing_ro> { using value_type = const int; };
#endif
int main(void) {
intthing t;
X<intthing::subthing>::value_type data = 1; // a data object
X<intthing::subthing_ro>::value_type data_ro = 1; // read-only data object
return 0;
}
This compiles without -DMAKE_IT_FAIL, but of course it completely misses the point about templates, since what I wanted was entered manually. How can I make it work with -DMAKE_IT_FAIL?
Upvotes: 1
Views: 447
Reputation: 8475
You can't specialize like that:
template<typename T,typename subT>
struct X<typename mything<T>::template mysubthing<subT>> {
since deduction of T from types like outer<T>::anything_after
is impossible (not supported) in C++.
You don't really need specialization in this general case at all. Just define the default X, and then only specialize the other cases:
template <typename T> class mything {
typedef unsigned key;
T data;
public:
template <typename subT> struct mysubthing
{
typedef subT value_type;
};
using subthing = mysubthing<T>;
using subthing_ro = mysubthing<const T>;
};
template<typename T> struct X
{
using value_type = typename T::value_type;
};
// this should automatically set the X<mything<T>::mysubthing<subT>
typedef mything<int> intthing;
template<> struct X<mything<int>::subthing> { using value_type = int; };
template<> struct X<mything<int>::subthing_ro> { using value_type = const int; };
int main(void) {
intthing t;
X<intthing::subthing>::value_type data = 1; // a data object
X<intthing::subthing_ro>::value_type data_ro = 1; // read-only data object
return 0;
}
According to one of the comments, X is actually std::iterator_traits
, which is already defined. In that case, the only way around it is to define the iterator class outside the mything class:
template <typename T, typename subT>
class mything_iterator {
typedef subT value_type;
};
template <typename T> class mything {
typedef unsigned key;
T data;
public:
using iterator = mything_iterator<T, T>;
using const_iterator = mything_iterator<T, const T>;
};
namespace std {
template<typename T, class subT>
class iterator_traits<mything_iterator<T, subT>>{
using value_type =typename mything_iterator<T, subT>::value_type;
// etc...
};
template<> struct iterator_traits<mything<int>::iterator>
{ using value_type = int; };
template<> struct iterator_traits<mything<int>::const_iterator>
{ using value_type = int; };
}
Upvotes: 1