Reputation: 469
I need my wallpaper to act differently when in preview mode (the screen with "Settings" and "Set .. "). How do i know when it's drawn there?
Upvotes: 10
Views: 4792
Reputation: 47
I'll write in addition to represented answers. As the preview and non-preview engine instances could exist simultaneously, you can add two static instances and one local variable of your engine inside your WallpaperService class (sample in Kotlin):
private var engine: OpenGLEngine? = null
private set
//...
companion object {
private var engineInstance: OpenGLEngine? = null
private var previewEngineInstance: OpenGLEngine? = null
//...
}
and use them in overriding functions
override fun onCreate(surfaceHolder: SurfaceHolder?) {
super.onCreate(surfaceHolder)
if (isPreview) {
previewEngineInstance = this@OpenGLEngine
engine = previewEngineInstance
} else {
engineInstance = this@OpenGLEngine
engine = engineInstance
}
//...
}
override fun onDestroy() {
if (isPreview) {
engine = engineInstance
previewEngineInstance = null
} else {
engine = previewEngineInstance
engineInstance = null
}
//...
super.onDestroy()
}
This way you can always get the current engine instance in your WallpaperService and call its isPreview.
Upvotes: 1
Reputation: 4343
The isPreview()
method can be called in the onCreate(SurfaceHolder holder)
method of the implemented Engine. Not in the onCreateEngine
method as the prior answer because the method is not ready.
Upvotes: 5
Reputation: 2260
Within onCreateEngine()
you can use the isPreview()
method.
Note that onCreateEngine()
is "normally" called twice: once to create an instance for preview, and then again when you actually set the wallpaper.
Details here: http://developer.android.com/reference/android/service/wallpaper/WallpaperService.Engine.html
Upvotes: 15