Ocelot20
Ocelot20

Reputation: 10800

Actionscript specify relevant events in MXML?

When I add something like a button to my code, I can enter something like this:

<mx:Button id="myButton"

When I click space, I get the public properties, methods, etc, as well as all the relevant events, such as "Click". I can type click, and have it auto-generate a method stub to handle those kinds of events.

My question is, how do I specify the relevant events, and specify what the method stubs look like? I'm having a hard time finding this since I'm not quite sure what search terms to use. Thanks in advance.

Upvotes: 1

Views: 153

Answers (1)

drkstr
drkstr

Reputation: 609

You would use the Event metadata tag in your component to control that behavior.

For example, if you wanted to use Event.CHANGE, you would add the following metadata tag to the class:

[Event name="change",type="flash.events.Event")]

Upvotes: 3

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