Reputation: 3854
I would like to generate some images dynamicaly. For that, I intend to create a XAML View, populate it with Data (using DataBinding) and then generate an image from the rendering of that view (kind of a screenshot).
Is there a way to do this in Silverligth or WPF?
Upvotes: 1
Views: 2884
Reputation: 20746
In WPF:
public static Image GetImage(Visual target)
{
if (target == null)
{
return null; // No visual - no image.
}
var bounds = VisualTreeHelper.GetDescendantBounds(target);
var bitmapHeight = 0;
var bitmapWidth = 0;
if (bounds != Rect.Empty)
{
bitmapHeight = (int)(Math.Floor(bounds.Height) + 1);
bitmapWidth = (int)(Math.Floor(bounds.Width) + 1);
}
const double dpi = 96.0;
var renderBitmap =
new RenderTargetBitmap(bitmapWidth, bitmapHeight, dpi, dpi, PixelFormats.Pbgra32);
var visual = new DrawingVisual();
using (var context = visual.RenderOpen())
{
var brush = new VisualBrush(target);
context.DrawRectangle(brush, null, new Rect(new Point(), bounds.Size));
}
renderBitmap.Render(visual);
return new Image
{
Source = renderBitmap,
Width = bitmapWidth,
Height = bitmapHeight
};
}
Upvotes: 7
Reputation: 544
You can add the controls (data after they are databound) that you want to capture to a ViewBox - http://www.wpftutorial.net/ViewBox.html
From there, you can create an image using WriteableBitmap - http://msdn.microsoft.com/en-us/library/system.windows.media.imaging.writeablebitmap%28VS.95%29.aspx
Upvotes: 0
Reputation: 50672
Use the WriteableBitmap and its Render function in Silverlight.
In WPF use this trick by using the RenderTargetBitmap and its Render function
Upvotes: 1