Reputation: 4934
I'm currently using FlashBuilder to edit ActionScript 3.0 class files. I can't run the debugger in Flash Builder because the classes are actually built around the Flash Authoring Tool.
Flash Auth Tool has a lousy debugger (IMO) and it only allows breakpoints for inline Timeline scripting.
So basically I'm stuck without a debugger (that can use breakpoints).
How can I start using the Flash Builder debugger, while sticking to the .fla environment?
Or... how can I convert my .fla file into something Flash Builder can use (some MXML perhaps?)
Any help greatly appreciated..
Upvotes: 0
Views: 540
Reputation: 95509
Your best friend in that case is to use copious logging. The trace
function can be used for such a purpose, however it doesn't support configuration, logging levels, etc. You might want to use one of the many logging frameworks for ActionScript or implement your own for such a purpose.
Upvotes: 3