Murulimadhav
Murulimadhav

Reputation: 107

Handle mouseclick events on custom DrawingVisual Object UIElement

I am trying to add a drawingvisual object in canvas with MouseButtonEventHandler. But unable to get click event. What am i doing wrong here?

public class VisualHost : UIElement
    {

        public Visual myVisual { get; set; }

        public VisualHost()
        {
            Visibility = Visibility.Visible;
            IsHitTestVisible = true;
            MouseLeftButtonUp += new MouseButtonEventHandler(MyVisualHost_MouseLeftButtonUp);
        }

        protected override int VisualChildrenCount
        {
            get { return myVisual != null ? 1 : 0; }
        }

        protected override Visual GetVisualChild(int index)
        {
            return myVisual;
        }

       //mouse event
        private void MyVisualHost_MouseLeftButtonUp(object sender, MouseButtonEventArgs e)
        {
            MessageBox.Show("You clicked a drawing-Visual");

        }
    }


 private void AddMyVisualObject()
    {
        GeometryDrawing myRectDrawing = new GeometryDrawing(Brushes.Yellow, new Pen(Brushes.White, 1.5), new RectangleGeometry(new Rect(0, 0, 200, 100)));
        DrawingVisual myDV = new DrawingVisual();
        DrawingContext myDC = myDV.RenderOpen();
        myDC.DrawDrawing(myRectDrawing);
        myDC.Close();
        VisualHost myVH = new VisualHost { myVisual = myDV };
        myDrawingCanvas.Children.Add(myVH);
    }

Please help required, How can I get the events to fire when clicking on a DrawingVisual?

Upvotes: 3

Views: 280

Answers (1)

BionicCode
BionicCode

Reputation: 29028

You have to use a VisualCollection to host your Visual elements and in addition perform the hit testing for them by yourself:

public class VisualHost : FrameworkElement
{
  private VisualCollection Children { get; set; }

  public VisualHost()
  {
    this.Children = new VisualCollection(this);
    this.MouseLeftButtonUp += MyVisualHost_MouseLeftButtonUp;
  }

  public void AddChild(Visual visual)
  {
    this.Children.Add(visual);
  }

  protected override int VisualChildrenCount => this.Children.Count;

  protected override Visual GetVisualChild(int index) => this.Children[index];

  //mouse event
  private void MyVisualHost_MouseLeftButtonUp(object sender, MouseButtonEventArgs e)
  {
    // Initiate the hit test by setting up a hit test result callback method.
    VisualTreeHelper.HitTest(this, null, OnVisualClicked, new PointHitTestParameters(e.GetPosition((UIElement) sender)));
  }

  private HitTestResultBehavior OnVisualClicked(HitTestResult result)
  {
    if (result.VisualHit.GetType() == typeof(DrawingVisual))
    {
      MessageBox.Show("You clicked a DrawingVisual");   
    }

    // Stop the hit test enumeration of objects in the visual tree.
    return HitTestResultBehavior.Stop;
  }
}

Then initialize the host:

private void AddMyVisualObject()
{
  GeometryDrawing myRectDrawing = new GeometryDrawing(Brushes.Yellow, new Pen(Brushes.White, 1.5), new RectangleGeometry(new Rect(0, 0, 200, 100)));
  DrawingVisual myDV = new DrawingVisual();
  DrawingContext myDC = myDV.RenderOpen();
  myDC.DrawDrawing(myRectDrawing);
  myDC.Close();

  VisualHost myVH = new VisualHost();
  myVH.AddChild(myDV);
  this.Canvas.Children.Add(myVH);
}

See MSDN for further information.

Upvotes: 4

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