Reputation: 107
I am trying to add a drawingvisual object in canvas with MouseButtonEventHandler. But unable to get click event. What am i doing wrong here?
public class VisualHost : UIElement
{
public Visual myVisual { get; set; }
public VisualHost()
{
Visibility = Visibility.Visible;
IsHitTestVisible = true;
MouseLeftButtonUp += new MouseButtonEventHandler(MyVisualHost_MouseLeftButtonUp);
}
protected override int VisualChildrenCount
{
get { return myVisual != null ? 1 : 0; }
}
protected override Visual GetVisualChild(int index)
{
return myVisual;
}
//mouse event
private void MyVisualHost_MouseLeftButtonUp(object sender, MouseButtonEventArgs e)
{
MessageBox.Show("You clicked a drawing-Visual");
}
}
private void AddMyVisualObject()
{
GeometryDrawing myRectDrawing = new GeometryDrawing(Brushes.Yellow, new Pen(Brushes.White, 1.5), new RectangleGeometry(new Rect(0, 0, 200, 100)));
DrawingVisual myDV = new DrawingVisual();
DrawingContext myDC = myDV.RenderOpen();
myDC.DrawDrawing(myRectDrawing);
myDC.Close();
VisualHost myVH = new VisualHost { myVisual = myDV };
myDrawingCanvas.Children.Add(myVH);
}
Please help required, How can I get the events to fire when clicking on a DrawingVisual?
Upvotes: 3
Views: 280
Reputation: 29028
You have to use a VisualCollection
to host your Visual
elements and in addition perform the hit testing for them by yourself:
public class VisualHost : FrameworkElement
{
private VisualCollection Children { get; set; }
public VisualHost()
{
this.Children = new VisualCollection(this);
this.MouseLeftButtonUp += MyVisualHost_MouseLeftButtonUp;
}
public void AddChild(Visual visual)
{
this.Children.Add(visual);
}
protected override int VisualChildrenCount => this.Children.Count;
protected override Visual GetVisualChild(int index) => this.Children[index];
//mouse event
private void MyVisualHost_MouseLeftButtonUp(object sender, MouseButtonEventArgs e)
{
// Initiate the hit test by setting up a hit test result callback method.
VisualTreeHelper.HitTest(this, null, OnVisualClicked, new PointHitTestParameters(e.GetPosition((UIElement) sender)));
}
private HitTestResultBehavior OnVisualClicked(HitTestResult result)
{
if (result.VisualHit.GetType() == typeof(DrawingVisual))
{
MessageBox.Show("You clicked a DrawingVisual");
}
// Stop the hit test enumeration of objects in the visual tree.
return HitTestResultBehavior.Stop;
}
}
Then initialize the host:
private void AddMyVisualObject()
{
GeometryDrawing myRectDrawing = new GeometryDrawing(Brushes.Yellow, new Pen(Brushes.White, 1.5), new RectangleGeometry(new Rect(0, 0, 200, 100)));
DrawingVisual myDV = new DrawingVisual();
DrawingContext myDC = myDV.RenderOpen();
myDC.DrawDrawing(myRectDrawing);
myDC.Close();
VisualHost myVH = new VisualHost();
myVH.AddChild(myDV);
this.Canvas.Children.Add(myVH);
}
See MSDN for further information.
Upvotes: 4